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mirror of https://github.com/Ed94/Odin.git synced 2026-06-18 11:52:22 -07:00
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14,135 Commits 1 Branch 80 Tags
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8 Commits

Author SHA1 Message Date
Laytan Laats bf0e6eaf60 vendor/raylib: fix SetVertexAttribute definition
Fixes #4596
2025-01-05 19:21:39 +01:00
Karl Zylinski dc1b75b6c3 Added WASM libs for raylib and raygui. Added them to the foreign import blocks, with optional ways to override them. These overrides can be used to use alterantive libs when using for example emscripten. 2025-01-01 22:26:11 +01:00
Laytan Laats 402f8dd576 raylib/rlgl: fix foreign imports after update to 5.5 2024-12-06 18:54:48 +01:00
Stefan Stefanov f112c27f7d rlgl: Add EnableColorBlend() 2024-10-12 20:01:27 +03:00
Karl Zylinski c7ea4ec71c rlgl: Pull in raylib and expose missing types, so it is the same as rlgl.h. This makes rlgl less stand-alone, but I left some notes in rlgl.odin how to easily make it stand-alone if one really wants to. 2024-06-12 21:13:12 +02:00
Karl Zylinski c9e732d141 rlgl.RLGL_VERSION -> rlgl.VERSION 2024-06-11 08:59:30 +02:00
Karl Zylinski d2cd96c3c8 Made rlgl.odin work as a subpackage of raylib. So now you import vendor:raylib/rlgl. Instead of rl.rlBegin(rl.RL_TRIANGLES) you now type rlgl.Begin(rlgl.TRIANGLES). 2024-06-11 08:46:44 +02:00
Karl Zylinski 34af2bb8ad Moved rlgl.odin to subpackage 'raylib/rlgl' 2024-06-11 08:34:45 +02:00
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