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"Old style" enums
name and value information `count`, `min_value`, `max_value` constants
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@@ -85,9 +85,6 @@ struct Entity {
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};
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Entity *e_iota = NULL;
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Entity *alloc_entity(gbAllocator a, EntityKind kind, Scope *scope, Token token, Type *type) {
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Entity *entity = gb_alloc_item(a, Entity);
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entity->kind = kind;
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