rlgl: Add EnableColorBlend()
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@@ -438,6 +438,7 @@ foreign lib {
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BlitFramebuffer :: proc(srcX, srcY, srcWidth, srcHeight, dstX, dstY, dstWidth, dstHeight, bufferMask: c.int) --- // Blit active framebuffer to main framebuffer
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// General render state
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EnableColorBlend :: proc() --- // Enable color blending
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DisableColorBlend :: proc() --- // Disable color blending
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EnableDepthTest :: proc() --- // Enable depth test
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DisableDepthTest :: proc() --- // Disable depth test
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