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v0.1.0
Added:
* Dynamic Arrays `[...]Type`
* Dynamic Maps `map[Key]Value`
* Dynamic array and map literals
* Custom struct alignemnt `struct #align 8 { bar: i8 }`
* Allow `_` in numbers
* Variadic `append`
* fmt.sprint*
* Entities prefixes with an underscore do not get exported on imports
* Overloaded `free` for pointers, slices, strings, dynamic arrays, and dynamic maps
* enum types have an implict `names` field, a []string of all the names in that enum
Removed:
* Maybe/option types
* immutable variables
* Remove `type` keyword and other "reserved" keywords
* `compile_assert` and `assert`return the value of the condition for semantic reasons
Changed:
* thread_local -> #thread_local
* #include -> #load
* Files only get checked if they are actually used
* match x in y {} // For type match statements
* Version numbering now starts from 0.1.0 and uses the convention:
- major.minor.patch
Fixes:
* Many fmt.* fixes
To come very Soon™:
* Linux and OS X builds (unofficial ones do exist already)
This commit is contained in:
@@ -35,7 +35,7 @@ The Odin programming language is fast, concise, readable, pragmatic and open sou
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## Roadmap
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Not in any particular order
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Not in any particular order and not be implemented
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* Compile Time Execution (CTE)
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- More metaprogramming madness
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@@ -45,10 +45,8 @@ Not in any particular order
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* Replace LLVM backend with my own custom backend
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* Improve SSA design to accommodate for lowering to a "bytecode"
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* SSA optimizations
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* Parametric Polymorphism ("Generics")
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* Documentation Generator for "Entities"
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* Multiple Architecture support
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* Language level atomics and concurrency support
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* Debug Information
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- pdb format too
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* Command Line Tooling
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