Add missing field for TEXTURE_COPY_LOCATION
Add missing anonymous union field for [D3D12_TEXTURE_COPY_LOCATION ](https://docs.microsoft.com/en-us/windows/win32/api/d3d12/ns-d3d12-d3d12_texture_copy_location): ```C union { D3D12_PLACED_SUBRESOURCE_FOOTPRINT PlacedFootprint; UINT SubresourceIndex; }; ```
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@@ -1459,6 +1459,10 @@ TEXTURE_COPY_TYPE :: enum i32 {
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TEXTURE_COPY_LOCATION :: struct {
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pResource: ^IResource,
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Type: TEXTURE_COPY_TYPE,
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using _: struct #raw_union {
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PlacedFootprint: PLACED_SUBRESOURCE_FOOTPRINT,
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SubresourceIndex: u32,
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},
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}
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RESOLVE_MODE :: enum i32 {
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