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Generic (grouped) declarations: var, let, const, type, import, include
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@@ -1,6 +1,6 @@
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#foreign_system_library "opengl32" when ODIN_OS == "windows";
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#import win32 "sys/windows.odin" when ODIN_OS == "windows";
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#include "opengl_constants.odin";
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import win32 "sys/windows.odin" when ODIN_OS == "windows";
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include "opengl_constants.odin";
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proc Clear (mask u32) #foreign "glClear"
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proc ClearColor (r, g, b, a f32) #foreign "glClearColor"
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