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export declarations
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@@ -3,7 +3,7 @@ foreign_system_library lib "gl" when ODIN_OS == "linux";
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import win32 "sys/windows.odin" when ODIN_OS == "windows";
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import "sys/wgl.odin" when ODIN_OS == "windows";
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using import . "opengl_constants.odin";
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export "opengl_constants.odin";
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_ := compile_assert(ODIN_OS != "osx");
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