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Rename iOS subtarget to iPhone for consistency.
Add `ODIN_PLATFORM_SUBTARGET_IOS` builtin constant which evaluated to `true` when the platform is `Darwin` and the subtarget it either `iPhone` or `iPhoneSimulator`
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@@ -557,7 +557,7 @@ ALL_ODIN_OS_TYPES :: Odin_OS_Types{
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// Defined internally by the compiler
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Odin_Platform_Subtarget_Type :: enum int {
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Default,
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iOS,
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iPhone,
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iPhoneSimulator
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Android,
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}
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@@ -566,6 +566,8 @@ Odin_Platform_Subtarget_Type :: type_of(ODIN_PLATFORM_SUBTARGET)
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Odin_Platform_Subtarget_Types :: bit_set[Odin_Platform_Subtarget_Type]
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@(builtin)
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ODIN_PLATFORM_SUBTARGET_IOS :: ODIN_PLATFORM_SUBTARGET == .iPhone || ODIN_PLATFORM_SUBTARGET == .iPhoneSimulator
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/*
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// Defined internally by the compiler
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