Update os_sdl2.odin

This commit is contained in:
Emir
2024-07-24 10:29:34 +03:00
parent 57dc6c2e94
commit ba81a81ca8
+3 -3
View File
@@ -21,11 +21,11 @@ os_init :: proc(os: ^OS) {
window_flags: sdl2.WindowFlags = {.SHOWN, .ALLOW_HIGHDPI, .RESIZABLE} window_flags: sdl2.WindowFlags = {.SHOWN, .ALLOW_HIGHDPI, .RESIZABLE}
os.window = sdl2.CreateWindow( os.window = sdl2.CreateWindow(
"wgpu triangle", "WGPU Native Triangle",
sdl2.WINDOWPOS_CENTERED, sdl2.WINDOWPOS_CENTERED,
sdl2.WINDOWPOS_CENTERED, sdl2.WINDOWPOS_CENTERED,
800, 960,
600, 540,
window_flags, window_flags,
) )
if os.window == nil { if os.window == nil {