Update matrix types to be the native Odin matrix types

This commit is contained in:
gingerBill
2022-01-10 11:32:27 +00:00
parent 057174497a
commit af612bc7e9
6 changed files with 2103 additions and 2164 deletions
+15 -58
View File
@@ -1,6 +1,7 @@
package linalg
import "core:math"
import "core:builtin"
import "core:intrinsics"
// Generic
@@ -60,14 +61,7 @@ quaternion256_dot :: proc(a, b: $T/quaternion256) -> (c: f64) {
dot :: proc{scalar_dot, vector_dot, quaternion64_dot, quaternion128_dot, quaternion256_dot}
inner_product :: dot
outer_product :: proc(a: $A/[$M]$E, b: $B/[$N]E) -> (out: [M][N]E) where IS_NUMERIC(E) #no_bounds_check {
for i in 0..<M {
for j in 0..<N {
out[i][j] = a[i]*b[j]
}
}
return
}
outer_product :: builtin.outer_product
quaternion_inverse :: proc(q: $Q) -> Q where IS_QUATERNION(Q) {
return conj(q) * quaternion(1.0/dot(q, q), 0, 0, 0)
@@ -163,65 +157,28 @@ identity :: proc($T: typeid/[$N][N]$E) -> (m: T) #no_bounds_check {
return m
}
trace :: proc(m: $T/[$N][N]$E) -> (tr: E) {
for i in 0..<N {
tr += m[i][i]
}
return
}
trace :: builtin.matrix_trace
transpose :: builtin.transpose
transpose :: proc(a: $T/[$N][$M]$E) -> (m: (T when N == M else [M][N]E)) #no_bounds_check {
for j in 0..<M {
for i in 0..<N {
m[j][i] = a[i][j]
}
}
return
}
matrix_mul :: proc(a, b: $M/[$N][N]$E) -> (c: M)
matrix_mul :: proc(a, b: $M/matrix[$N, N]$E) -> (c: M)
where !IS_ARRAY(E), IS_NUMERIC(E) #no_bounds_check {
for i in 0..<N {
for k in 0..<N {
for j in 0..<N {
c[k][i] += a[j][i] * b[k][j]
}
}
}
return
return a * b
}
matrix_comp_mul :: proc(a, b: $M/[$J][$I]$E) -> (c: M)
matrix_comp_mul :: proc(a, b: $M/matrix[$I, $J]$E) -> (c: M)
where !IS_ARRAY(E), IS_NUMERIC(E) #no_bounds_check {
for j in 0..<J {
for i in 0..<I {
c[j][i] = a[j][i] * b[j][i]
}
}
return
return hadamard_product(a, b)
}
matrix_mul_differ :: proc(a: $A/[$J][$I]$E, b: $B/[$K][J]E) -> (c: [K][I]E)
matrix_mul_differ :: proc(a: $A/matrix[$I, $J]$E, b: $B/matrix[J, $K]E) -> (c: matrix[I, K]E)
where !IS_ARRAY(E), IS_NUMERIC(E), I != K #no_bounds_check {
for k in 0..<K {
for j in 0..<J {
for i in 0..<I {
c[k][i] += a[j][i] * b[k][j]
}
}
}
return
return a * b
}
matrix_mul_vector :: proc(a: $A/[$I][$J]$E, b: $B/[I]E) -> (c: B)
matrix_mul_vector :: proc(a: $A/matrix[$I, $J]$E, b: $B/[J]E) -> (c: B)
where !IS_ARRAY(E), IS_NUMERIC(E) #no_bounds_check {
for i in 0..<I {
for j in 0..<J {
c[j] += a[i][j] * b[i]
}
}
return
return a * b
}
quaternion_mul_quaternion :: proc(q1, q2: $Q) -> Q where IS_QUATERNION(Q) {
@@ -270,8 +227,8 @@ mul :: proc{
vector_to_ptr :: proc(v: ^$V/[$N]$E) -> ^E where IS_NUMERIC(E), N > 0 #no_bounds_check {
return &v[0]
}
matrix_to_ptr :: proc(m: ^$A/[$I][$J]$E) -> ^E where IS_NUMERIC(E), I > 0, J > 0 #no_bounds_check {
return &m[0][0]
matrix_to_ptr :: proc(m: ^$A/matrix[$I, $J]$E) -> ^E where IS_NUMERIC(E), I > 0, J > 0 #no_bounds_check {
return &m[0, 0]
}
to_ptr :: proc{vector_to_ptr, matrix_to_ptr}
@@ -357,6 +314,6 @@ to_uint :: #force_inline proc(v: $A/[$N]$T) -> [N]uint { return array_cast(v, ui
to_complex32 :: #force_inline proc(v: $A/[$N]$T) -> [N]complex32 { return array_cast(v, complex32) }
to_complex64 :: #force_inline proc(v: $A/[$N]$T) -> [N]complex64 { return array_cast(v, complex64) }
to_complex128 :: #force_inline proc(v: $A/[$N]$T) -> [N]complex128 { return array_cast(v, complex128) }
to_quaternion64 :: #force_inline proc(v: $A/[$N]$T) -> [N]quaternion64 { return array_cast(v, quaternion64) }
to_quaternion64 :: #force_inline proc(v: $A/[$N]$T) -> [N]quaternion64 { return array_cast(v, quaternion64) }
to_quaternion128 :: #force_inline proc(v: $A/[$N]$T) -> [N]quaternion128 { return array_cast(v, quaternion128) }
to_quaternion256 :: #force_inline proc(v: $A/[$N]$T) -> [N]quaternion256 { return array_cast(v, quaternion256) }