wgpu: update to v24.0.0

This commit is contained in:
Laytan Laats
2025-02-17 19:55:44 +01:00
parent f0b1357132
commit ae9388c013
20 changed files with 1804 additions and 1345 deletions
+6 -6
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@@ -1,6 +1,6 @@
#+build !linux
#+build !windows
#+build !darwin
package wgpu_sdl3_glue
#panic("package wgpu/sdl3glue is not supported on the current target")
#+build !linux
#+build !windows
#+build !darwin
package wgpu_sdl3_glue
#panic("package wgpu/sdl3glue is not supported on the current target")
+21 -18
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@@ -1,18 +1,21 @@
package wgpu_sdl3_glue
import "vendor:sdl3"
import "vendor:wgpu"
GetSurface :: proc(instance: wgpu.Instance, window: ^sdl3.Window) -> wgpu.Surface {
view := sdl3.Metal_CreateView(window)
metal_layer := sdl3.Metal_GetLayer(view)
return wgpu.InstanceCreateSurface(
instance,
&wgpu.SurfaceDescriptor {
nextInChain = &wgpu.SurfaceDescriptorFromMetalLayer {
chain = wgpu.ChainedStruct{sType = .SurfaceDescriptorFromMetalLayer},
layer = metal_layer,
},
},
)
}
package wgpu_sdl3_glue
import "vendor:sdl3"
import "vendor:wgpu"
GetSurface :: proc(instance: wgpu.Instance, window: ^sdl3.Window) -> wgpu.Surface {
view := sdl3.Metal_CreateView(window)
layer := sdl3.Metal_GetLayer(view)
return wgpu.InstanceCreateSurface(
instance,
&wgpu.SurfaceDescriptor{
nextInChain = &wgpu.SurfaceSourceMetalLayer{
chain = wgpu.ChainedStruct{
sType = .SurfaceSourceMetalLayer,
},
layer = layer,
},
},
)
}
+37 -54
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@@ -1,54 +1,37 @@
package wgpu_sdl3_glue
import "vendor:sdl3"
import "vendor:wgpu"
GetSurface :: proc(instance: wgpu.Instance, window: ^sdl3.Window) -> wgpu.Surface {
switch sdl3.GetCurrentVideoDriver() {
case "x11":
display := sdl3.GetPointerProperty(
sdl3.GetWindowProperties(window),
sdl3.PROP_WINDOW_X11_DISPLAY_POINTER,
nil,
)
x_window := sdl3.GetNumberProperty(
sdl3.GetWindowProperties(window),
sdl3.PROP_WINDOW_X11_WINDOW_NUMBER,
0,
)
return wgpu.InstanceCreateSurface(
instance,
&wgpu.SurfaceDescriptor {
nextInChain = &wgpu.SurfaceDescriptorFromXlibWindow {
chain = {sType = .SurfaceDescriptorFromXlibWindow},
display = display,
window = u64(x_window),
},
},
)
case "wayland":
display := sdl3.GetPointerProperty(
sdl3.GetWindowProperties(window),
sdl3.PROP_WINDOW_WAYLAND_DISPLAY_POINTER,
nil,
)
w_surface := sdl3.GetPointerProperty(
sdl3.GetWindowProperties(window),
sdl3.PROP_WINDOW_WAYLAND_SURFACE_POINTER,
nil,
)
return wgpu.InstanceCreateSurface(
instance,
&wgpu.SurfaceDescriptor {
nextInChain = &wgpu.SurfaceDescriptorFromWaylandSurface {
chain = {sType = .SurfaceDescriptorFromWaylandSurface},
display = display,
surface = w_surface,
},
},
)
case:
panic("wgpu sdl3 glue: unsupported platform, expected Wayland or X11")
}
}
package wgpu_sdl3_glue
import "vendor:sdl3"
import "vendor:wgpu"
GetSurface :: proc(instance: wgpu.Instance, window: ^sdl3.Window) -> wgpu.Surface {
switch sdl3.GetCurrentVideoDriver() {
case "wayland":
return wgpu.InstanceCreateSurface(
instance,
&wgpu.SurfaceDescriptor{
nextInChain = &wgpu.SurfaceSourceWaylandSurface{
chain = {
sType = .SurfaceSourceWaylandSurface,
},
display = sdl3.GetPointerProperty(sdl3.GetWindowProperties(window), sdl3.PROP_WINDOW_WAYLAND_DISPLAY_POINTER, nil),
surface = sdl3.GetPointerProperty(sdl3.GetWindowProperties(window), sdl3.PROP_WINDOW_WAYLAND_SURFACE_POINTER, nil),
},
},
)
case "x11":
return wgpu.InstanceCreateSurface(
instance,
&wgpu.SurfaceDescriptor{
nextInChain = &wgpu.SurfaceSourceXlibWindow{
chain = {
sType = .SurfaceSourceXlibWindow,
},
display = sdl3.GetPointerProperty(sdl3.GetWindowProperties(window), sdl3.PROP_WINDOW_X11_DISPLAY_POINTER, nil),
window = cast(u64)sdl3.GetNumberProperty(sdl3.GetWindowProperties(window), sdl3.PROP_WINDOW_X11_WINDOW_NUMBER, 0),
},
},
)
case:
panic("wgpu sdl3 glue: unsupported video driver, expected Wayland or X11")
}
}
+19 -29
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@@ -1,29 +1,19 @@
package wgpu_sdl3_glue
import win "core:sys/windows"
import "vendor:sdl3"
import "vendor:wgpu"
GetSurface :: proc(instance: wgpu.Instance, window: ^sdl3.Window) -> wgpu.Surface {
hwnd := sdl3.GetPointerProperty(
sdl3.GetWindowProperties(window),
sdl3.PROP_WINDOW_WIN32_HWND_POINTER,
nil,
)
hinstance := sdl3.GetPointerProperty(
sdl3.GetWindowProperties(window),
sdl3.PROP_WINDOW_WIN32_INSTANCE_POINTER,
nil,
)
return wgpu.InstanceCreateSurface(
instance,
&wgpu.SurfaceDescriptor {
nextInChain = &wgpu.SurfaceDescriptorFromWindowsHWND {
chain = wgpu.ChainedStruct{sType = .SurfaceDescriptorFromWindowsHWND},
hinstance = hinstance,
hwnd = hwnd,
},
},
)
}
package wgpu_sdl3_glue
import "vendor:sdl3"
import "vendor:wgpu"
GetSurface :: proc(instance: wgpu.Instance, window: ^sdl3.Window) -> wgpu.Surface {
return wgpu.InstanceCreateSurface(
instance,
&wgpu.SurfaceDescriptor{
nextInChain = &wgpu.SurfaceSourceWindowsHWND{
chain = wgpu.ChainedStruct{
sType = .SurfaceSourceWindowsHWND,
},
hinstance = sdl3.GetPointerProperty(sdl3.GetWindowProperties(window), sdl3.PROP_WINDOW_WIN32_INSTANCE_POINTER, nil),
hwnd = sdl3.GetPointerProperty(sdl3.GetWindowProperties(window), sdl3.PROP_WINDOW_WIN32_HWND_POINTER, nil),
},
},
)
}