mirror of
https://github.com/Ed94/Odin.git
synced 2026-06-13 01:21:38 -07:00
update gencpp to latest and adjsut gen_src.pp accordingly.
This commit is contained in:
+67
-137
@@ -1,62 +1,42 @@
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## Documentation
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# General Docs
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The project has no external dependencies beyond:
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[Top](../Readme.md)
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* `errno.h`
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* `stat.h`
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* `stdarg.h`
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* `stddef.h`
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* `stdio.h`
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* `copyfile.h` (Mac)
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* `types.h` (Linux)
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* `unistd.h` (Linux/Mac)
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* `intrin.h` (Windows)
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* `io.h` (Windows with gcc)
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* `windows.h` (Windows)
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Contains:
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Dependencies for the project are wrapped within `GENCPP_ROLL_OWN_DEPENDENCIES` (Defining it will disable them).
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The majority of the dependency's implementation was derived from the [c-zpl library](https://github.com/zpl-c/zpl).
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* [AST_Design](./AST_Design.md): Overview of ASTs
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* [AST Types](./AST_Types.md): Listing of all AST types along with their Code type interface.
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* [Parsing](./Parsing.md): Overview of the parsing interface.
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* [Parser Algo](./Parser_Algo.md): In-depth breakdown of the parser's implementation.
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This library was written in a subset of C++ where the following are not used at all:
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* RAII (Constructors/Destructors), lifetimes are managed using named static or regular functions.
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* Language provide dynamic dispatch, RTTI
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* Object-Oriented Inheritance
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* Exceptions
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Polymorphic & Member-functions are used as an ergonomic choice, along with a conserative use of operator overloads.
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There are only 4 template definitions in the entire library. (`Array<Type>`, `Hashtable<Type>`, `swap<Type>`, and `AST/Code::cast<Type>`)
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Two generic templated containers are used throughout the library:
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* `template< class Type> struct Array`
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* `template< class Type> struct HashTable`
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Both Code and AST definitions have a `template< class Type> Code/AST :: cast()`. Its just an alternative way to explicitly cast to each other.
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`template< class Type> swap( Type& a, Type& b)` is used over a macro.
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Otherwise the library is free of any templates.
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### *WHAT IS NOT PROVIDED*
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### *CURRENTLY UNSUPPORTED*
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**There is no support for validating expressions.**
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Its difficult to parse without enough benefits (At the metaprogramming level).
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I plan to add this only at the tail of the project parsing milestone.
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Its a [todo](https://github.com/Ed94/gencpp/issues/49)
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**Only trivial template support is provided.**
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The intention is for only simple, non-recursive substitution.
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The parameters of the template are treated like regular parameter AST entries.
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**Only trivial template support is provided.**
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The intention is for only simple, non-recursive substitution.
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The parameters of the template are treated like regular parameter AST entries.
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This means that the typename entry for the parameter AST would be either:
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* `class`
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* `typename`
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* A fundamental type, function, or pointer type.
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Anything beyond this usage is not supported by parse_template for arguments (at least not intentionally).
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Use at your own mental peril.
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***Concepts and Constraints are not supported***
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Its a [todo](https://github.com/Ed94/gencpp/issues/21)
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*Concepts and Constraints are not supported, its usage is non-trivial substitution.*
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### Feature Macros:
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* `GEN_DEFINE_ATTRIBUTE_TOKENS` : Allows user to define their own attribute macros for use in parsing.
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* This can be generated using base.cpp.
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* `GEN_DEFINE_LIBRARY_CORE_CONSTANTS` : Optional typename codes as they are non-standard to C/C++ and not necessary to library usage
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* `GEN_DONT_ENFORCE_GEN_TIME_GUARD` : By default, the library ( gen.hpp/ gen.cpp ) expects the macro `GEN_TIME` to be defined, this disables that.
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* `GEN_ENFORCE_STRONG_CODE_TYPES` : Enforces casts to filtered code types.
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* `GEN_EXPOSE_BACKEND` : Will expose symbols meant for internal use only.
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* `GEN_ROLL_OWN_DEPENDENCIES` : Optional override so that user may define the dependencies themselves.
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* `GEN_DONT_ALLOW_INVALID_CODE` (Not implemented yet) : Will fail when an invalid code is constructed, parsed, or serialized.
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* `GEN_C_LIKE_PP` : Setting to `<true or 1>` Will prevent usage of function defnitions using references and structs with member functions. Structs will still have user-defined operator conversions, for-range support, and other operator overloads
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### The Data & Interface
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@@ -65,87 +45,33 @@ As mentioned in root readme, the user is provided Code objects by calling the co
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The AST is managed by the library and provided to the user via its interface.
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However, the user may specifiy memory configuration.
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Data layout of AST struct (Subject to heavily change with upcoming redesign):
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[Data layout of AST struct (Subject to heavily change with upcoming todos)](../base/components/ast.hpp#L396-461)
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```cpp
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union {
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struct
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{
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AST* InlineCmt; // Class, Constructor, Destructor, Enum, Friend, Functon, Operator, OpCast, Struct, Typedef, Using, Variable
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AST* Attributes; // Class, Enum, Function, Struct, Typedef, Union, Using, Variable
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AST* Specs; // Destructor, Function, Operator, Typename, Variable
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union {
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AST* InitializerList; // Constructor
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AST* ParentType; // Class, Struct, ParentType->Next has a possible list of interfaces.
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AST* ReturnType; // Function, Operator, Typename
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AST* UnderlyingType; // Enum, Typedef
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AST* ValueType; // Parameter, Variable
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};
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union {
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AST* Macro; // Parameters
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AST* BitfieldSize; // Variable (Class/Struct Data Member)
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AST* Params; // Constructor, Function, Operator, Template, Typename
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};
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union {
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AST* ArrExpr; // Typename
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AST* Body; // Class, Constructr, Destructor, Enum, Function, Namespace, Struct, Union
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AST* Declaration; // Friend, Template
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AST* Value; // Parameter, Variable
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};
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union {
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AST* NextVar; // Variable; Possible way to handle comma separated variables declarations. ( , NextVar->Specs NextVar->Name NextVar->ArrExpr = NextVar->Value )
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AST* SpecsFuncSuffix; // Only used with typenames, to store the function suffix if typename is function signature.
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};
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};
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StringCached Content; // Attributes, Comment, Execution, Include
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struct {
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SpecifierT ArrSpecs[AST::ArrSpecs_Cap]; // Specifiers
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AST* NextSpecs; // Specifiers
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};
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};
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union {
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AST* Prev;
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AST* Front;
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AST* Last;
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};
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union {
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AST* Next;
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AST* Back;
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};
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AST* Parent;
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StringCached Name;
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CodeT Type;
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ModuleFlag ModuleFlags;
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union {
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b32 IsFunction; // Used by typedef to not serialize the name field.
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b32 IsParamPack; // Used by typename to know if type should be considered a parameter pack.
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OperatorT Op;
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AccessSpec ParentAccess;
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s32 NumEntries;
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};
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s32 Token; // Handle to the token, stored in the CodeFile (Otherwise unretrivable)
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```
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https://github.com/Ed94/gencpp/blob/eea4ebf5c40d5d87baa465abfb1be30845b2377e/base/components/ast.hpp#L396-L461
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*`CodeT` is a typedef for `ECode::Type` which has an underlying type of `u32`*
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*`StringCahced` is a typedef for `Str` (a string slice), to denote it is an interned string*
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*`CodeType` is enum taggin the type of code. Has an underlying type of `u32`*
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*`OperatorT` is a typedef for `EOperator::Type` which has an underlying type of `u32`*
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*`StringCahced` is a typedef for `String const`, to denote it is an interned string*
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*`String` is the dynamically allocated string type for the library*
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*`StrBuilder` is the dynamically allocated string type for the library*
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AST widths are setup to be AST_POD_Size.
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AST widths are setup to be AST_POD_Size.
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The width dictates how much the static array can hold before it must give way to using an allocated array:
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```cpp
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constexpr static
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uw ArrSpecs_Cap =
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int AST_ArrSpecs_Cap =
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(
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AST_POD_Size
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- sizeof(AST*) * 3
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- sizeof(Code)
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- sizeof(StringCached)
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- sizeof(CodeT)
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- sizeof(Code) * 2
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- sizeof(Token*)
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- sizeof(Code)
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- sizeof(CodeType)
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- sizeof(ModuleFlag)
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- sizeof(u32)
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)
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/ sizeof(SpecifierT) -1; // -1 for 4 extra bytes (Odd num of AST*)
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/ sizeof(Specifier) - 1;
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```
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*Ex: If the AST_POD_Size is 128 the capacity of the static array is 20.*
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@@ -153,39 +79,39 @@ uw ArrSpecs_Cap =
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Data Notes:
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* The allocator definitions used are exposed to the user incase they want to dictate memory usage
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* You'll find the memory handling in `init`, `deinit`, `reset`, `gen_string_allocator`, `get_cached_string`, `make_code`.
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* Allocators are defined with the `AllocatorInfo` structure found in `dependencies\memory.hpp`
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* You'll find the memory handling in `init`, `deinit`, `reset`, `gen_strbuilder_allocator`, `get_cached_string`, `make_code`.
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* Allocators are defined with the `AllocatorInfo` structure found in [`memory.hpp`](../base/dependencies/memory.hpp)
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* Most of the work is just defining the allocation procedure:
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```cpp
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void* ( void* allocator_data, AllocType type, sw size, sw alignment, void* old_memory, sw old_size, u64 flags );
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void* ( void* allocator_data, AllocType type, ssize size, ssize alignment, void* old_memory, ssize old_size, u64 flags );
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```
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* ASTs are wrapped for the user in a Code struct which is a wrapper for a AST* type.
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* Both AST and Code have member symbols but their data layout is enforced to be POD types.
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* Code types have member symbols but their data layout is enforced to be POD types.
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* This library treats memory failures as fatal.
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* Cached Strings are stored in their own set of arenas. AST constructors use cached strings for names, and content.
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* `StringArenas`, `StringCache`, `Allocator_StringArena`, and `Allocator_StringTable` are the associated containers or allocators.
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* Strings used for serialization and file buffers are not contained by those used for cached strings.
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* They are currently using `GlobalAllocator`, which are tracked array of arenas that grows as needed (adds buckets when one runs out).
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* Memory within the buckets is not reused, so its inherently wasteful.
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* I will be augmenting the single arena with a simple slag allocator.
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* Linked lists used children nodes on bodies, and parameters.
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* I will be augmenting the default allocator with virtual memory & a slab allocator in the [future](https://github.com/Ed94/gencpp/issues/12)
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* Intrusive linked lists used children nodes on bodies, and parameters.
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* Its intended to generate the AST in one go and serialize after. The constructors and serializer are designed to be a "one pass, front to back" setup.
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* Allocations can be tuned by defining the folloiwng macros:
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* Allocations can be tuned by defining the folloiwng macros (will be moved to runtime configuration in the future):
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* `GEN_GLOBAL_BUCKET_SIZE` : Size of each bucket area for the global allocator
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* `GEN_CODEPOOL_NUM_BLOCKS` : Number of blocks per code pool in the code allocator
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* `GEN_SIZE_PER_STRING_ARENA` : Size per arena used with string caching.
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* `GEN_MAX_COMMENT_LINE_LENGTH` : Longest length a comment can have per line.
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* `GEN_MAX_NAME_LENGTH` : Max length of any identifier.
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* `GEN_MAX_UNTYPED_STR_LENGTH` : Max content length for any untyped code.
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* `GEN_TOKEN_FMT_TOKEN_MAP_MEM_SIZE` : token_fmt_va uses local_persit memory of this size for the hashtable.
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* `TokenMap_FixedArena` : token_fmt_va uses local_persit memory of this arena type for the hashtable.
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* `GEN_LEX_ALLOCATOR_SIZE`
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* `GEN_BUILDER_STR_BUFFER_RESERVE`
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The following CodeTypes are used which the user may optionally use strong typing with if they enable: `GEN_ENFORCE_STRONG_CODE_TYPES`
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* CodeBody : Has support for `for-range` iterating across Code objects.
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* CodeBody : Has support for `for : range` iterating across Code objects.
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* CodeAttributes
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* CodeComment
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* CodeClass
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@@ -202,13 +128,13 @@ The following CodeTypes are used which the user may optionally use strong typing
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* CodeNS
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* CodeOperator
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* CodeOpCast
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* CodeParam : Has support for `for-range` iterating across parameters.
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* CodeParams : Has support for `for : range` iterating across parameters.
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* CodePreprocessCond
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* CodePragma
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* CodeSpecifiers : Has support for `for-range` iterating across specifiers.
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* CodeSpecifiers : Has support for `for : range` iterating across specifiers.
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* CodeStruct
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* CodeTemplate
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* CodeType
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* CodeTypename
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* CodeTypedef
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* CodeUnion
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* CodeUsing
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@@ -293,6 +219,7 @@ Code <name>
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```
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When using the body functions, its recommended to use the args macro to auto determine the number of arguments for the varadic:
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```cpp
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def_global_body( args( ht_entry, array_ht_entry, hashtable ));
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@@ -300,7 +227,7 @@ def_global_body( args( ht_entry, array_ht_entry, hashtable ));
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def_global_body( 3, ht_entry, array_ht_entry, hashtable );
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```
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If a more incremental approach is desired for the body ASTs, `Code def_body( CodeT type )` can be used to create an empty body.
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If a more incremental approach is desired for the body ASTs, `Code def_body( CodeT type )` can be used to create an empty body.
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When the members have been populated use: `AST::validate_body` to verify that the members are valid entires for that type.
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### Parse construction
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@@ -352,7 +279,7 @@ Interface :
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* untyped_fmt
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* untyped_token_fmt
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During serialization any untyped Code AST has its string value directly injected inline of whatever context the content existed as an entry within.
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During serialization any untyped Code AST has its string value directly injected inline of whatever context the content existed as an entry within.
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Even though these are not validated from somewhat correct c/c++ syntax or components, it doesn't mean that Untyped code can be added as any component of a Code AST:
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* Untyped code cannot have children, thus there cannot be recursive injection this way.
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@@ -373,6 +300,7 @@ Code <name> = untyped_str( code(
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```
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Optionally, `code_str`, and `code_fmt` macros can be used so that the code macro doesn't have to be used:
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```cpp
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Code <name> = code_str( <some code without "" quotes > )
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```
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@@ -380,7 +308,7 @@ Code <name> = code_str( <some code without "" quotes > )
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Template metaprogramming in the traditional sense becomes possible with the use of `token_fmt` and parse constructors:
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```cpp
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StrC value = txt("Something");
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Str value = txt("Something");
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char const* template_str = txt(
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Code with <key> to replace with token_values
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@@ -402,8 +330,8 @@ The following are provided predefined by the library as they are commonly used:
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* `module_global_fragment`
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* `module_private_fragment`
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* `fmt_newline`
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* `param_varaidc` (Used for varadic definitions)
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* `pragma_once`
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* `param_varaidc` (Used for varadic definitions)
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* `preprocess_else`
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* `preprocess_endif`
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* `spec_const`
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@@ -412,13 +340,14 @@ The following are provided predefined by the library as they are commonly used:
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* `spec_constinit`
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* `spec_extern_linkage` (extern)
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* `spec_final`
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* `Spec_gb_inline`
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* `spec_forceinline`
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* `spec_global` (global macro)
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* `spec_inline`
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* `spec_internal_linkage` (internal macro)
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* `spec_local_persist` (local_persist macro)
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* `spec_mutable`
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* `spec_neverinline`
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* `spec_noexcept`
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* `spec_override`
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* `spec_ptr`
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* `spec_pure`
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@@ -450,8 +379,8 @@ Optionally the following may be defined if `GEN_DEFINE_LIBRARY_CODE_CONSTANTS` i
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* `t_u16`
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* `t_u32`
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* `t_u64`
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* `t_sw` (ssize_t)
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* `t_uw` (size_t)
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* `t_ssize` (ssize_t)
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* `t_usize` (size_t)
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* `t_f32`
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* `t_f64`
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@@ -469,15 +398,12 @@ and have the desired specifiers assigned to them beforehand.
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## Code generation and modification
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There are three provided auxillary interfaces:
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There are two provided auxillary interfaces:
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* Builder
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* Editor
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* Scanner
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Editor and Scanner are disabled by default, use `GEN_FEATURE_EDITOR` and `GEN_FEATURE_SCANNER` to enable them.
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### Builder is a similar object to the jai language's string_builder
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### Builder is a similar object to the jai language's strbuilder_builder
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* The purpose of it is to generate a file.
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* A file is specified and opened for writing using the open( file_path) function.
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@@ -486,4 +412,8 @@ Editor and Scanner are disabled by default, use `GEN_FEATURE_EDITOR` and `GEN_FE
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### Scanner Auxillary Interface
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Provides *(eventually)* `scan_file` to automatically populate a CodeFile which contains a parsed AST (`Code`) of the file, with any contextual failures that are reported from the parser.
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* The purpose is to scan or parse files
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* Some with two basic functions to convert a fil to code: `scan_file` and `parse_file`
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* `scan_file`: Merely grabs the file and stores it in an untyped Code.
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* `parse_file`: Will parse the file using `parse_global_body` and return a `CodeBody`.
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* Two basic functions for grabbing columns from a CSV: `parse_csv_one_column` and `parse_csv_two_columns`
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