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Unify thread pool logic across the rest of the compiler, using a global thread pool
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@@ -1,7 +1,5 @@
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void lb_add_debug_local_variable(lbProcedure *p, LLVMValueRef ptr, Type *type, Token const &token);
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gb_global ThreadPool lb_thread_pool = {};
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gb_global Entity *lb_global_type_info_data_entity = {};
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gb_global lbAddr lb_global_type_info_member_types = {};
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gb_global lbAddr lb_global_type_info_member_names = {};
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