mirror of
https://github.com/Ed94/Odin.git
synced 2026-08-01 04:10:07 +00:00
Change the implementation of Arena to use virtual memory, and remove the old gbArena code
This commit is contained in:
-626
@@ -893,79 +893,6 @@ GB_DEF GB_ALLOCATOR_PROC(gb_heap_allocator_proc);
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//
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// Arena Allocator
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//
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typedef struct gbArena {
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gbAllocator backing;
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void * physical_start;
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isize total_size;
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isize total_allocated;
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isize temp_count;
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} gbArena;
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GB_DEF void gb_arena_init_from_memory (gbArena *arena, void *start, isize size);
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GB_DEF void gb_arena_init_from_allocator(gbArena *arena, gbAllocator backing, isize size);
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GB_DEF void gb_arena_init_sub (gbArena *arena, gbArena *parent_arena, isize size);
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GB_DEF void gb_arena_free (gbArena *arena);
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GB_DEF isize gb_arena_alignment_of (gbArena *arena, isize alignment);
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GB_DEF isize gb_arena_size_remaining(gbArena *arena, isize alignment);
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GB_DEF void gb_arena_check (gbArena *arena);
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// Allocation Types: alloc, free_all, resize
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GB_DEF gbAllocator gb_arena_allocator(gbArena *arena);
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GB_DEF GB_ALLOCATOR_PROC(gb_arena_allocator_proc);
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typedef struct gbTempArenaMemory {
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gbArena *arena;
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isize original_count;
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} gbTempArenaMemory;
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GB_DEF gbTempArenaMemory gb_temp_arena_memory_begin(gbArena *arena);
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GB_DEF void gb_temp_arena_memory_end (gbTempArenaMemory tmp_mem);
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//
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// Pool Allocator
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//
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typedef struct gbPool {
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gbAllocator backing;
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void * physical_start;
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void * free_list;
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isize block_size;
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isize block_align;
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isize total_size;
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} gbPool;
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GB_DEF void gb_pool_init (gbPool *pool, gbAllocator backing, isize num_blocks, isize block_size);
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GB_DEF void gb_pool_init_align(gbPool *pool, gbAllocator backing, isize num_blocks, isize block_size, isize block_align);
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GB_DEF void gb_pool_free (gbPool *pool);
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// Allocation Types: alloc, free
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GB_DEF gbAllocator gb_pool_allocator(gbPool *pool);
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GB_DEF GB_ALLOCATOR_PROC(gb_pool_allocator_proc);
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// NOTE(bill): Used for allocators to keep track of sizes
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typedef struct gbAllocationHeader {
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isize size;
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} gbAllocationHeader;
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GB_DEF gbAllocationHeader *gb_allocation_header (void *data);
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GB_DEF void gb_allocation_header_fill(gbAllocationHeader *header, void *data, isize size);
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// TODO(bill): Find better way of doing this without #if #elif etc.
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#if defined(GB_ARCH_32_BIT)
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#define GB_ISIZE_HIGH_BIT 0x80000000
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@@ -975,64 +902,6 @@ GB_DEF void gb_allocation_header_fill(gbAllocationHeader *header,
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#error
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#endif
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//
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// Free List Allocator
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//
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// IMPORTANT TODO(bill): Thoroughly test the free list allocator!
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// NOTE(bill): This is a very shitty free list as it just picks the first free block not the best size
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// as I am just being lazy. Also, I will probably remove it later; it's only here because why not?!
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//
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// NOTE(bill): I may also complete remove this if I completely implement a fixed heap allocator
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typedef struct gbFreeListBlock gbFreeListBlock;
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struct gbFreeListBlock {
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gbFreeListBlock *next;
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isize size;
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};
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typedef struct gbFreeList {
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void * physical_start;
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isize total_size;
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gbFreeListBlock *curr_block;
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isize total_allocated;
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isize allocation_count;
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} gbFreeList;
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GB_DEF void gb_free_list_init (gbFreeList *fl, void *start, isize size);
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GB_DEF void gb_free_list_init_from_allocator(gbFreeList *fl, gbAllocator backing, isize size);
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// Allocation Types: alloc, free, free_all, resize
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GB_DEF gbAllocator gb_free_list_allocator(gbFreeList *fl);
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GB_DEF GB_ALLOCATOR_PROC(gb_free_list_allocator_proc);
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//
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// Scratch Memory Allocator - Ring Buffer Based Arena
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//
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typedef struct gbScratchMemory {
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void *physical_start;
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isize total_size;
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void *alloc_point;
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void *free_point;
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} gbScratchMemory;
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GB_DEF void gb_scratch_memory_init (gbScratchMemory *s, void *start, isize size);
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GB_DEF b32 gb_scratch_memory_is_in_use(gbScratchMemory *s, void *ptr);
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// Allocation Types: alloc, free, free_all, resize
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GB_DEF gbAllocator gb_scratch_allocator(gbScratchMemory *s);
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GB_DEF GB_ALLOCATOR_PROC(gb_scratch_allocator_proc);
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// TODO(bill): Stack allocator
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// TODO(bill): Fixed heap allocator
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// TODO(bill): General heap allocator. Maybe a TCMalloc like clone?
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////////////////////////////////////////////////////////////////
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//
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@@ -3948,501 +3817,6 @@ isize gb_virtual_memory_page_size(isize *alignment_out) {
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//
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//
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// Arena Allocator
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//
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gb_inline void gb_arena_init_from_memory(gbArena *arena, void *start, isize size) {
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arena->backing.proc = NULL;
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arena->backing.data = NULL;
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arena->physical_start = start;
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arena->total_size = size;
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arena->total_allocated = 0;
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arena->temp_count = 0;
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}
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gb_inline void gb_arena_init_from_allocator(gbArena *arena, gbAllocator backing, isize size) {
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arena->backing = backing;
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arena->physical_start = gb_alloc(backing, size); // NOTE(bill): Uses default alignment
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arena->total_size = size;
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arena->total_allocated = 0;
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arena->temp_count = 0;
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}
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gb_inline void gb_arena_init_sub(gbArena *arena, gbArena *parent_arena, isize size) { gb_arena_init_from_allocator(arena, gb_arena_allocator(parent_arena), size); }
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gb_inline void gb_arena_free(gbArena *arena) {
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if (arena->backing.proc) {
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gb_free(arena->backing, arena->physical_start);
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arena->physical_start = NULL;
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}
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}
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gb_inline isize gb_arena_alignment_of(gbArena *arena, isize alignment) {
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isize alignment_offset, result_pointer, mask;
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GB_ASSERT(gb_is_power_of_two(alignment));
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alignment_offset = 0;
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result_pointer = cast(isize)arena->physical_start + arena->total_allocated;
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mask = alignment - 1;
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if (result_pointer & mask)
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alignment_offset = alignment - (result_pointer & mask);
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return alignment_offset;
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}
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gb_inline isize gb_arena_size_remaining(gbArena *arena, isize alignment) {
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isize result = arena->total_size - (arena->total_allocated + gb_arena_alignment_of(arena, alignment));
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return result;
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}
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gb_inline void gb_arena_check(gbArena *arena) { GB_ASSERT(arena->temp_count == 0); }
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gb_inline gbAllocator gb_arena_allocator(gbArena *arena) {
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gbAllocator allocator;
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allocator.proc = gb_arena_allocator_proc;
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allocator.data = arena;
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return allocator;
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}
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GB_ALLOCATOR_PROC(gb_arena_allocator_proc) {
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gbArena *arena = cast(gbArena *)allocator_data;
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void *ptr = NULL;
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gb_unused(old_size);
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switch (type) {
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case gbAllocation_Alloc: {
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void *end = gb_pointer_add(arena->physical_start, arena->total_allocated);
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isize total_size = size + alignment;
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// NOTE(bill): Out of memory
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if (arena->total_allocated + total_size > cast(isize)arena->total_size) {
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gb_printf_err("Arena out of memory\n");
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return NULL;
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}
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ptr = gb_align_forward(end, alignment);
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arena->total_allocated += total_size;
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if (flags & gbAllocatorFlag_ClearToZero)
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gb_zero_size(ptr, size);
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} break;
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case gbAllocation_Free:
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// NOTE(bill): Free all at once
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// Use Temp_Arena_Memory if you want to free a block
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break;
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case gbAllocation_FreeAll:
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arena->total_allocated = 0;
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break;
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case gbAllocation_Resize: {
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// TODO(bill): Check if ptr is on top of stack and just extend
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gbAllocator a = gb_arena_allocator(arena);
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ptr = gb_default_resize_align(a, old_memory, old_size, size, alignment);
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} break;
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}
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return ptr;
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}
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gb_inline gbTempArenaMemory gb_temp_arena_memory_begin(gbArena *arena) {
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gbTempArenaMemory tmp;
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tmp.arena = arena;
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tmp.original_count = arena->total_allocated;
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arena->temp_count++;
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return tmp;
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}
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gb_inline void gb_temp_arena_memory_end(gbTempArenaMemory tmp) {
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GB_ASSERT_MSG(tmp.arena->total_allocated >= tmp.original_count,
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"%td >= %td", tmp.arena->total_allocated, tmp.original_count);
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GB_ASSERT(tmp.arena->temp_count > 0);
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tmp.arena->total_allocated = tmp.original_count;
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tmp.arena->temp_count--;
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}
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//
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// Pool Allocator
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//
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gb_inline void gb_pool_init(gbPool *pool, gbAllocator backing, isize num_blocks, isize block_size) {
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gb_pool_init_align(pool, backing, num_blocks, block_size, GB_DEFAULT_MEMORY_ALIGNMENT);
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}
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void gb_pool_init_align(gbPool *pool, gbAllocator backing, isize num_blocks, isize block_size, isize block_align) {
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isize actual_block_size, pool_size, block_index;
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void *data, *curr;
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uintptr *end;
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gb_zero_item(pool);
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pool->backing = backing;
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pool->block_size = block_size;
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pool->block_align = block_align;
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actual_block_size = block_size + block_align;
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pool_size = num_blocks * actual_block_size;
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data = gb_alloc_align(backing, pool_size, block_align);
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// NOTE(bill): Init intrusive freelist
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curr = data;
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for (block_index = 0; block_index < num_blocks-1; block_index++) {
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uintptr *next = cast(uintptr *)curr;
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*next = cast(uintptr)curr + actual_block_size;
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curr = gb_pointer_add(curr, actual_block_size);
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}
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end = cast(uintptr *)curr;
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*end = cast(uintptr)NULL;
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pool->physical_start = data;
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pool->free_list = data;
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}
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gb_inline void gb_pool_free(gbPool *pool) {
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if (pool->backing.proc) {
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gb_free(pool->backing, pool->physical_start);
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}
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}
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gb_inline gbAllocator gb_pool_allocator(gbPool *pool) {
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gbAllocator allocator;
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allocator.proc = gb_pool_allocator_proc;
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allocator.data = pool;
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return allocator;
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}
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GB_ALLOCATOR_PROC(gb_pool_allocator_proc) {
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gbPool *pool = cast(gbPool *)allocator_data;
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void *ptr = NULL;
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gb_unused(old_size);
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switch (type) {
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case gbAllocation_Alloc: {
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uintptr next_free;
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GB_ASSERT(size == pool->block_size);
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GB_ASSERT(alignment == pool->block_align);
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GB_ASSERT(pool->free_list != NULL);
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next_free = *cast(uintptr *)pool->free_list;
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ptr = pool->free_list;
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pool->free_list = cast(void *)next_free;
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pool->total_size += pool->block_size;
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if (flags & gbAllocatorFlag_ClearToZero)
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gb_zero_size(ptr, size);
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} break;
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case gbAllocation_Free: {
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uintptr *next;
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if (old_memory == NULL) return NULL;
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next = cast(uintptr *)old_memory;
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*next = cast(uintptr)pool->free_list;
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pool->free_list = old_memory;
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pool->total_size -= pool->block_size;
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} break;
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case gbAllocation_FreeAll:
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// TODO(bill):
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break;
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case gbAllocation_Resize:
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// NOTE(bill): Cannot resize
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GB_PANIC("You cannot resize something allocated by with a pool.");
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break;
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}
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return ptr;
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}
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gb_inline gbAllocationHeader *gb_allocation_header(void *data) {
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isize *p = cast(isize *)data;
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while (p[-1] == cast(isize)(-1)) {
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p--;
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}
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return cast(gbAllocationHeader *)p - 1;
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}
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gb_inline void gb_allocation_header_fill(gbAllocationHeader *header, void *data, isize size) {
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isize *ptr;
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header->size = size;
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ptr = cast(isize *)(header + 1);
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while (cast(void *)ptr < data) {
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*ptr++ = cast(isize)(-1);
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}
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}
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//
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// Free List Allocator
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//
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gb_inline void gb_free_list_init(gbFreeList *fl, void *start, isize size) {
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GB_ASSERT(size > gb_size_of(gbFreeListBlock));
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fl->physical_start = start;
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fl->total_size = size;
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fl->curr_block = cast(gbFreeListBlock *)start;
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fl->curr_block->size = size;
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fl->curr_block->next = NULL;
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}
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gb_inline void gb_free_list_init_from_allocator(gbFreeList *fl, gbAllocator backing, isize size) {
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void *start = gb_alloc(backing, size);
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gb_free_list_init(fl, start, size);
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}
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gb_inline gbAllocator gb_free_list_allocator(gbFreeList *fl) {
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gbAllocator a;
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a.proc = gb_free_list_allocator_proc;
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a.data = fl;
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return a;
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}
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GB_ALLOCATOR_PROC(gb_free_list_allocator_proc) {
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gbFreeList *fl = cast(gbFreeList *)allocator_data;
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void *ptr = NULL;
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GB_ASSERT_NOT_NULL(fl);
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switch (type) {
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case gbAllocation_Alloc: {
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gbFreeListBlock *prev_block = NULL;
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gbFreeListBlock *curr_block = fl->curr_block;
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while (curr_block) {
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isize total_size;
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gbAllocationHeader *header;
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total_size = size + alignment + gb_size_of(gbAllocationHeader);
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if (curr_block->size < total_size) {
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prev_block = curr_block;
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curr_block = curr_block->next;
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continue;
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}
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if (curr_block->size - total_size <= gb_size_of(gbAllocationHeader)) {
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total_size = curr_block->size;
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if (prev_block)
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prev_block->next = curr_block->next;
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else
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fl->curr_block = curr_block->next;
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} else {
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// NOTE(bill): Create a new block for the remaining memory
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gbFreeListBlock *next_block;
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next_block = cast(gbFreeListBlock *)gb_pointer_add(curr_block, total_size);
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GB_ASSERT(cast(void *)next_block < gb_pointer_add(fl->physical_start, fl->total_size));
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next_block->size = curr_block->size - total_size;
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next_block->next = curr_block->next;
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if (prev_block)
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prev_block->next = next_block;
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else
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fl->curr_block = next_block;
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}
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// TODO(bill): Set Header Info
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header = cast(gbAllocationHeader *)curr_block;
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ptr = gb_align_forward(header+1, alignment);
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gb_allocation_header_fill(header, ptr, size);
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fl->total_allocated += total_size;
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fl->allocation_count++;
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if (flags & gbAllocatorFlag_ClearToZero)
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gb_zero_size(ptr, size);
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return ptr;
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}
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// NOTE(bill): if ptr == NULL, ran out of free list memory! FUCK!
|
||||
return NULL;
|
||||
} break;
|
||||
|
||||
case gbAllocation_Free: {
|
||||
gbAllocationHeader *header = gb_allocation_header(old_memory);
|
||||
isize block_size = header->size;
|
||||
uintptr block_start, block_end;
|
||||
gbFreeListBlock *prev_block = NULL;
|
||||
gbFreeListBlock *curr_block = fl->curr_block;
|
||||
|
||||
block_start = cast(uintptr)header;
|
||||
block_end = cast(uintptr)block_start + block_size;
|
||||
|
||||
while (curr_block) {
|
||||
if (cast(uintptr)curr_block >= block_end)
|
||||
break;
|
||||
prev_block = curr_block;
|
||||
curr_block = curr_block->next;
|
||||
}
|
||||
|
||||
if (prev_block == NULL) {
|
||||
prev_block = cast(gbFreeListBlock *)block_start;
|
||||
prev_block->size = block_size;
|
||||
prev_block->next = fl->curr_block;
|
||||
|
||||
fl->curr_block = prev_block;
|
||||
} else if ((cast(uintptr)prev_block + prev_block->size) == block_start) {
|
||||
prev_block->size += block_size;
|
||||
} else {
|
||||
gbFreeListBlock *tmp = cast(gbFreeListBlock *)block_start;
|
||||
tmp->size = block_size;
|
||||
tmp->next = prev_block->next;
|
||||
prev_block->next = tmp;
|
||||
|
||||
prev_block = tmp;
|
||||
}
|
||||
|
||||
if (curr_block && (cast(uintptr)curr_block == block_end)) {
|
||||
prev_block->size += curr_block->size;
|
||||
prev_block->next = curr_block->next;
|
||||
}
|
||||
|
||||
fl->allocation_count--;
|
||||
fl->total_allocated -= block_size;
|
||||
} break;
|
||||
|
||||
case gbAllocation_FreeAll:
|
||||
gb_free_list_init(fl, fl->physical_start, fl->total_size);
|
||||
break;
|
||||
|
||||
case gbAllocation_Resize:
|
||||
ptr = gb_default_resize_align(gb_free_list_allocator(fl), old_memory, old_size, size, alignment);
|
||||
break;
|
||||
}
|
||||
|
||||
return ptr;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void gb_scratch_memory_init(gbScratchMemory *s, void *start, isize size) {
|
||||
s->physical_start = start;
|
||||
s->total_size = size;
|
||||
s->alloc_point = start;
|
||||
s->free_point = start;
|
||||
}
|
||||
|
||||
|
||||
b32 gb_scratch_memory_is_in_use(gbScratchMemory *s, void *ptr) {
|
||||
if (s->free_point == s->alloc_point) return false;
|
||||
if (s->alloc_point > s->free_point)
|
||||
return ptr >= s->free_point && ptr < s->alloc_point;
|
||||
return ptr >= s->free_point || ptr < s->alloc_point;
|
||||
}
|
||||
|
||||
|
||||
gbAllocator gb_scratch_allocator(gbScratchMemory *s) {
|
||||
gbAllocator a;
|
||||
a.proc = gb_scratch_allocator_proc;
|
||||
a.data = s;
|
||||
return a;
|
||||
}
|
||||
|
||||
GB_ALLOCATOR_PROC(gb_scratch_allocator_proc) {
|
||||
gbScratchMemory *s = cast(gbScratchMemory *)allocator_data;
|
||||
void *ptr = NULL;
|
||||
GB_ASSERT_NOT_NULL(s);
|
||||
|
||||
switch (type) {
|
||||
case gbAllocation_Alloc: {
|
||||
void *pt = s->alloc_point;
|
||||
gbAllocationHeader *header = cast(gbAllocationHeader *)pt;
|
||||
void *data = gb_align_forward(header+1, alignment);
|
||||
void *end = gb_pointer_add(s->physical_start, s->total_size);
|
||||
|
||||
GB_ASSERT(alignment % 4 == 0);
|
||||
size = ((size + 3)/4)*4;
|
||||
pt = gb_pointer_add(pt, size);
|
||||
|
||||
// NOTE(bill): Wrap around
|
||||
if (pt > end) {
|
||||
header->size = gb_pointer_diff(header, end) | GB_ISIZE_HIGH_BIT;
|
||||
pt = s->physical_start;
|
||||
header = cast(gbAllocationHeader *)pt;
|
||||
data = gb_align_forward(header+1, alignment);
|
||||
pt = gb_pointer_add(pt, size);
|
||||
}
|
||||
|
||||
if (!gb_scratch_memory_is_in_use(s, pt)) {
|
||||
gb_allocation_header_fill(header, pt, gb_pointer_diff(header, pt));
|
||||
s->alloc_point = cast(u8 *)pt;
|
||||
ptr = data;
|
||||
}
|
||||
|
||||
if (flags & gbAllocatorFlag_ClearToZero)
|
||||
gb_zero_size(ptr, size);
|
||||
} break;
|
||||
|
||||
case gbAllocation_Free: {
|
||||
if (old_memory) {
|
||||
void *end = gb_pointer_add(s->physical_start, s->total_size);
|
||||
if (old_memory < s->physical_start || old_memory >= end) {
|
||||
GB_ASSERT(false);
|
||||
} else {
|
||||
// NOTE(bill): Mark as free
|
||||
gbAllocationHeader *h = gb_allocation_header(old_memory);
|
||||
GB_ASSERT((h->size & GB_ISIZE_HIGH_BIT) == 0);
|
||||
h->size = h->size | GB_ISIZE_HIGH_BIT;
|
||||
|
||||
while (s->free_point != s->alloc_point) {
|
||||
gbAllocationHeader *header = cast(gbAllocationHeader *)s->free_point;
|
||||
if ((header->size & GB_ISIZE_HIGH_BIT) == 0)
|
||||
break;
|
||||
|
||||
s->free_point = gb_pointer_add(s->free_point, h->size & (~GB_ISIZE_HIGH_BIT));
|
||||
if (s->free_point == end)
|
||||
s->free_point = s->physical_start;
|
||||
}
|
||||
}
|
||||
}
|
||||
} break;
|
||||
|
||||
case gbAllocation_FreeAll:
|
||||
s->alloc_point = s->physical_start;
|
||||
s->free_point = s->physical_start;
|
||||
break;
|
||||
|
||||
case gbAllocation_Resize:
|
||||
ptr = gb_default_resize_align(gb_scratch_allocator(s), old_memory, old_size, size, alignment);
|
||||
break;
|
||||
}
|
||||
|
||||
return ptr;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Sorting
|
||||
|
||||
Reference in New Issue
Block a user