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Removed another missed SDL_ in sdl_mouse.odin
`sdl2.SDL_MouseWheelDirection` is now `sdl2.MouseWheelDirection`
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Vendored
+1
-1
@@ -38,7 +38,7 @@ SystemCursor :: enum c.int {
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NUM_SYSTEM_CURSORS,
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NUM_SYSTEM_CURSORS,
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}
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}
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SDL_MouseWheelDirection :: enum c.int {
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MouseWheelDirection :: enum c.int {
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NORMAL, /**< The scroll direction is normal */
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NORMAL, /**< The scroll direction is normal */
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FLIPPED, /**< The scroll direction is flipped / natural */
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FLIPPED, /**< The scroll direction is flipped / natural */
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}
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}
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