Add GPU_UPLOAD heap type
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@@ -1316,10 +1316,11 @@ RESOURCE_ALLOCATION_INFO1 :: struct {
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}
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HEAP_TYPE :: enum i32 {
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DEFAULT = 1,
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UPLOAD = 2,
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READBACK = 3,
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CUSTOM = 4,
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DEFAULT = 1,
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UPLOAD = 2,
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READBACK = 3,
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CUSTOM = 4,
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GPU_UPLOAD = 5,
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}
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CPU_PAGE_PROPERTY :: enum i32 {
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