diff --git a/vendor/directx/d3d11/d3d11.odin b/vendor/directx/d3d11/d3d11.odin index fe8671b63..fd2824d23 100644 --- a/vendor/directx/d3d11/d3d11.odin +++ b/vendor/directx/d3d11/d3d11.odin @@ -2384,7 +2384,7 @@ IDeviceContext_VTable :: struct { GSSetSamplers: proc "stdcall" (this: ^IDeviceContext, StartSlot: u32, NumSamplers: u32, ppSamplers: ^^ISamplerState), OMSetRenderTargets: proc "stdcall" (this: ^IDeviceContext, NumViews: u32, ppRenderTargetViews: ^^IRenderTargetView, pDepthStencilView: ^IDepthStencilView), OMSetRenderTargetsAndUnorderedAccessViews: proc "stdcall" (this: ^IDeviceContext, NumRTVs: u32, ppRenderTargetViews: ^^IRenderTargetView, pDepthStencilView: ^IDepthStencilView, UAVStartSlot: u32, NumUAVs: u32, ppUnorderedAccessViews: ^^IUnorderedAccessView, pUAVInitialCounts: ^u32), - OMSetBlendState: proc "stdcall" (this: ^IDeviceContext, pBlendState: ^IBlendState, BlendFactor: ^[4]f32, SampleMask: COLOR_WRITE_ENABLE_MASK), + OMSetBlendState: proc "stdcall" (this: ^IDeviceContext, pBlendState: ^IBlendState, BlendFactor: ^[4]f32, SampleMask: u32), OMSetDepthStencilState: proc "stdcall" (this: ^IDeviceContext, pDepthStencilState: ^IDepthStencilState, StencilRef: u32), SOSetTargets: proc "stdcall" (this: ^IDeviceContext, NumBuffers: u32, ppSOTargets: ^^IBuffer, pOffsets: ^u32), DrawAuto: proc "stdcall" (this: ^IDeviceContext), @@ -5131,4 +5131,4 @@ MESSAGE_ID :: enum u32 { END_TRACKED_WORKLOAD_INVALID_ARG, TRACKED_WORKLOAD_DISJOINT_FAILURE, D3D11_5_MESSAGES_END, -} \ No newline at end of file +}