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Vendored
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package vendor_openexr
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foreign import lib "OpenEXRCore-3_1.lib"
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import "core:c"
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/** Can be bit-wise or'ed into the decode_flags in the decode pipeline.
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*
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* Indicates that the sample count table should be encoded from an
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* individual sample count list (n, m, o, ...), meaning it will have
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* to compute the cumulative counts on the fly.
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*
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* Without this (i.e. a value of 0 in that bit), indicates the sample
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* count table is already a cumulative list (n, n+m, n+m+o, ...),
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* which is the on-disk representation.
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*/
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ENCODE_DATA_SAMPLE_COUNTS_ARE_INDIVIDUAL :: u16(1 << 0)
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/** Can be bit-wise or'ed into the decode_flags in the decode pipeline.
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*
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* Indicates that the data in the channel pointers to encode from is not
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* a direct pointer, but instead is a pointer-to-pointers. In this
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* mode, the user_pixel_stride and user_line_stride are used to
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* advance the pointer offsets for each pixel in the output, but the
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* user_bytes_per_element and user_data_type are used to put
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* (successive) entries into each destination.
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*
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* So each channel pointer must then point to an array of
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* chunk.width * chunk.height pointers. If an entry is
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* `NULL`, 0 samples will be placed in the output.
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*
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* If this is NOT set (0), the default packing routine assumes the
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* data will be planar and contiguous (each channel is a separate
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* memory block), ignoring user_line_stride and user_pixel_stride and
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* advancing only by the sample counts and bytes per element.
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*/
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ENCODE_NON_IMAGE_DATA_AS_POINTERS :: u16(1 << 1)
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/** Struct meant to be used on a per-thread basis for writing exr data.
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*
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* As should be obvious, this structure is NOT thread safe, but rather
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* meant to be used by separate threads, which can all be accessing
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* the same context concurrently.
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*/
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encode_pipeline_t :: struct {
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/** The output channel information for this chunk.
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*
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* User is expected to fill the channel pointers for the input
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* channels. For writing, all channels must be initialized prior
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* to using exr_encoding_choose_default_routines(). If a custom pack routine
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* is written, that is up to the implementor.
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*
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* Describes the channel information. This information is
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* allocated dynamically during exr_encoding_initialize().
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*/
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channels: [^]coding_channel_info_t,
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channel_count: i16,
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/** Encode flags to control the behavior. */
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encode_flags: u16,
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/** Copy of the parameters given to the initialize/update for convenience. */
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part_index: c.int,
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ctx: const_context_t,
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chunk: chunk_info_t,
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/** Can be used by the user to pass custom context data through
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* the encode pipeline.
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*/
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encoding_user_data: rawptr,
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/** The packed buffer where individual channels have been put into here.
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*
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* If `NULL`, will be allocated during the run of the pipeline.
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*
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* If the caller wishes to take control of the buffer, simple
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* adopt the pointer and set it to `NULL` here. Be cognizant of any
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* custom allocators.
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*/
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packed_buffer: rawptr,
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/** Differing from the allocation size, the number of actual bytes */
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packed_bytes: u64,
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/** Used when re-using the same encode pipeline struct to know if
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* chunk is changed size whether current buffer is large enough
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*
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* If `NULL`, will be allocated during the run of the pipeline.
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*
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* If the caller wishes to take control of the buffer, simple
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* adopt the pointer and set it to `NULL` here. Be cognizant of any
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* custom allocators.
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*/
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packed_alloc_size: c.size_t,
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/** For deep data. NB: the members NOT const because we need to
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* temporarily swap it to xdr order and restore it (to avoid a
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* duplicate buffer allocation).
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*
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* Depending on the flag set above, will be treated either as a
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* cumulative list (n, n+m, n+m+o, ...), or an individual table
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* (n, m, o, ...). */
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sample_count_table: [^]i32,
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/** Allocated table size (to avoid re-allocations). Number of
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* samples must always be width * height for the chunk.
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*/
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sample_count_alloc_size: c.size_t,
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/** Packed sample table (compressed, raw on disk representation)
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* for deep or other non-image data.
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*/
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packed_sample_count_table: rawptr,
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/** Number of bytes to write (actual size) for the
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* packed_sample_count_table.
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*/
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packed_sample_count_bytes: c.size_t,
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/** Allocated size (to avoid re-allocations) for the
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* packed_sample_count_table.
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*/
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packed_sample_count_alloc_size: c.size_t,
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/** The compressed buffer, only needed for compressed files.
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*
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* If `NULL`, will be allocated during the run of the pipeline when
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* needed.
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*
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* If the caller wishes to take control of the buffer, simple
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* adopt the pointer and set it to `NULL` here. Be cognizant of any
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* custom allocators.
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*/
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compressed_buffer: rawptr,
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/** Must be filled in as the pipeline runs to inform the writing
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* software about the compressed size of the chunk (if it is an
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* uncompressed file or the compression would make the file
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* larger, it is expected to be the packed_buffer)
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*
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* If the caller wishes to take control of the buffer, simple
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* adopt the pointer and set it to zero here. Be cognizant of any
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* custom allocators.
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*/
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compressed_bytes: c.size_t,
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/** Used when re-using the same encode pipeline struct to know if
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* chunk is changed size whether current buffer is large enough.
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*
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* If `NULL`, will be allocated during the run of the pipeline when
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* needed.
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*
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* If the caller wishes to take control of the buffer, simple
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* adopt the pointer and set it to zero here. Be cognizant of any
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* custom allocators.
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*/
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compressed_alloc_size: c.size_t,
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/** A scratch buffer for intermediate results.
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*
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* If `NULL`, will be allocated during the run of the pipeline when
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* needed.
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*
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* If the caller wishes to take control of the buffer, simple
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* adopt the pointer and set it to `NULL` here. Be cognizant of any
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* custom allocators.
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*/
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scratch_buffer_1: rawptr,
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/** Used when re-using the same encode pipeline struct to know if
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* chunk is changed size whether current buffer is large enough.
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*
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* If `NULL`, will be allocated during the run of the pipeline when
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* needed.
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*
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* If the caller wishes to take control of the buffer, simple
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* adopt the pointer and set it to `NULL` here. Be cognizant of any
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* custom allocators.
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*/
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scratch_alloc_size_1: c.size_t,
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/** Some compression routines may need a second scratch buffer.
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*
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* If `NULL`, will be allocated during the run of the pipeline when
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* needed.
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*
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* If the caller wishes to take control of the buffer, simple
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* adopt the pointer and set it to `NULL` here. Be cognizant of any
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* custom allocators.
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*/
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scratch_buffer_2: rawptr,
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/** Used when re-using the same encode pipeline struct to know if
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* chunk is changed size whether current buffer is large enough.
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*/
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scratch_alloc_size_2: c.size_t,
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/** Enable a custom allocator for the different buffers (if
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* encoding on a GPU). If `NULL`, will use the allocator from the
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* context.
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*/
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alloc_fn: proc "c" (transcoding_pipeline_buffer_id_t, c.size_t) -> rawptr,
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/** Enable a custom allocator for the different buffers (if
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* encoding on a GPU). If `NULL`, will use the allocator from the
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* context.
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*/
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free_fn: proc "c" (transcoding_pipeline_buffer_id_t, rawptr),
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/** Function chosen based on the output layout of the channels of the part to
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* decompress data.
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*
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* If the user has a custom method for the
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* compression on this part, this can be changed after
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* initialization.
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*/
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convert_and_pack_fn: proc "c" (pipeline: ^encode_pipeline_t) -> result_t,
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/** Function chosen based on the compression type of the part to
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* compress data.
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*
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* If the user has a custom compression method for the compression
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* type on this part, this can be changed after initialization.
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*/
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compress_fn: proc "c" (pipeline: ^encode_pipeline_t) -> result_t,
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/** This routine is used when waiting for other threads to finish
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* writing previous chunks such that this thread can write this
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* chunk. This is used for parts which have a specified chunk
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* ordering (increasing/decreasing y) and the chunks can not be
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* written randomly (as could be true for uncompressed).
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*
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* This enables the calling application to contribute thread time
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* to other computation as needed, or just use something like
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* pthread_yield().
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*
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* By default, this routine will be assigned to a function which
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* returns an error, failing the encode immediately. In this way,
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* it assumes that there is only one thread being used for
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* writing.
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*
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* It is up to the user to provide an appropriate routine if
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* performing multi-threaded writing.
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*/
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yield_until_ready_fn: proc "c" (pipeline: ^encode_pipeline_t) -> result_t,
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/** Function chosen to write chunk data to the context.
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*
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* This is allowed to be overridden, but probably is not necessary
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* in most scenarios.
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*/
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write_fn: proc "c" (pipeline: ^encode_pipeline_t) -> result_t,
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/** Small stash of channel info values. This is faster than calling
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* malloc when the channel count in the part is small (RGBAZ),
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* which is super common, however if there are a large number of
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* channels, it will allocate space for that, so do not rely on
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* this being used.
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*/
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_quick_chan_store: [5]coding_channel_info_t,
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}
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ENCODE_PIPELINE_INITIALIZER :: encode_pipeline_t{}
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@(link_prefix="exr_", default_calling_convention="c")
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foreign lib {
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/** Initialize the encoding pipeline structure with the channel info
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* for the specified part based on the chunk to be written.
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*
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* NB: The encode_pipe->pack_and_convert_fn field will be `NULL` after this. If that
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* stage is desired, initialize the channel output information and
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* call exr_encoding_choose_default_routines().
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*/
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encoding_initialize :: proc(
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ctxt: const_context_t,
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part_index: c.int,
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cinfo: ^chunk_info_t,
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encode_pipe: ^encode_pipeline_t) -> result_t ---
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/** Given an initialized encode pipeline, find an appropriate
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* function to shuffle and convert data into the defined channel
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* outputs.
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*
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* Calling this is not required if a custom routine will be used, or
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* if just the raw decompressed data is desired.
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*/
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encoding_choose_default_routines :: proc(
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ctxt: const_context_t,
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part_index: c.int,
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encode_pipe: ^encode_pipeline_t) -> result_t ---
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/** Given a encode pipeline previously initialized, update it for the
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* new chunk to be written.
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*
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* In this manner, memory buffers can be re-used to avoid continual
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* malloc/free calls. Further, it allows the previous choices for
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* the various functions to be quickly re-used.
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*/
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encoding_update :: proc(
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ctxt: const_context_t,
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part_index: c.int,
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cinfo: ^chunk_info_t,
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encode_pipe: ^encode_pipeline_t) -> result_t ---
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/** Execute the encoding pipeline. */
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encoding_run :: proc(
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ctxt: const_context_t,
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part_index: c.int,
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encode_pipe: ^encode_pipeline_t) -> result_t ---
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/** Free any intermediate memory in the encoding pipeline.
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*
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* This does NOT free any pointers referred to in the channel info
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* areas, but rather only the intermediate buffers and memory needed
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* for the structure itself.
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*/
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encoding_destroy :: proc(ctxt: const_context_t, encode_pipe: ^encode_pipeline_t) -> result_t ---
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}
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