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Coalesce socket_windows
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+100
-10
@@ -1,7 +1,7 @@
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/*
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Copyright 2022 Tetralux <tetraluxonpc@gmail.com>
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Copyright 2022 Colin Davidson <colrdavidson@gmail.com>
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Copyright 2022 Jeroen van Rijn <nom@duclavier.com>.
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Copyright 2022-2023 Tetralux <tetraluxonpc@gmail.com>
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Copyright 2022-2023 Colin Davidson <colrdavidson@gmail.com>
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Copyright 2022-2023 Jeroen van Rijn <nom@duclavier.com>.
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Made available under Odin's BSD-3 license.
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List of contributors:
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@@ -16,12 +16,12 @@
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*/
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package net
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// TODO(tetra): Bluetooth, Raw
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any_socket_to_socket :: proc(any_socket: Any_Socket) -> Socket {
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switch s in any_socket {
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any_socket_to_socket :: proc(socket: Any_Socket) -> Socket {
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switch s in socket {
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case TCP_Socket: return Socket(s)
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case UDP_Socket: return Socket(s)
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case:
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// TODO(tetra): Bluetooth, Raw
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return Socket({})
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}
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}
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@@ -32,7 +32,7 @@ any_socket_to_socket :: proc(any_socket: Any_Socket) -> Socket {
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Calls `parse_hostname_or_endpoint` and `resolve`, then `dial_tcp_from_endpoint`.
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*/
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dial_tcp_from_hostname_and_port_string :: proc(hostname_and_port: string, options := default_tcp_options) -> (skt: TCP_Socket, err: Network_Error) {
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dial_tcp_from_hostname_and_port_string :: proc(hostname_and_port: string, options := default_tcp_options) -> (socket: TCP_Socket, err: Network_Error) {
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target := parse_hostname_or_endpoint(hostname_and_port) or_return
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switch t in target {
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case Endpoint:
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@@ -55,7 +55,7 @@ dial_tcp_from_hostname_and_port_string :: proc(hostname_and_port: string, option
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If a `hostname` of form `a.host.name:9999` is given, the port will be ignored in favor of the explicit `port` param.
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*/
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dial_tcp_from_hostname_string_and_explicit_port :: proc(hostname: string, port: int, options := default_tcp_options) -> (skt: TCP_Socket, err: Network_Error) {
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dial_tcp_from_hostname_with_port_override :: proc(hostname: string, port: int, options := default_tcp_options) -> (socket: TCP_Socket, err: Network_Error) {
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target := parse_hostname_or_endpoint(hostname) or_return
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switch t in target {
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case Endpoint:
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@@ -72,13 +72,103 @@ dial_tcp_from_hostname_string_and_explicit_port :: proc(hostname: string, port:
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unreachable()
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}
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dial_tcp_from_address_and_port :: proc(address: Address, port: int, options := default_tcp_options) -> (skt: TCP_Socket, err: Network_Error) {
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// Dial from an Address
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dial_tcp_from_address_and_port :: proc(address: Address, port: int, options := default_tcp_options) -> (socket: TCP_Socket, err: Network_Error) {
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return dial_tcp_from_endpoint({address, port}, options)
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}
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dial_tcp_from_endpoint :: proc(endpoint: Endpoint, options := default_tcp_options) -> (socket: TCP_Socket, err: Network_Error) {
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return _dial_tcp_from_endpoint(endpoint, options)
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}
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dial_tcp :: proc{
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dial_tcp_from_endpoint,
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dial_tcp_from_address_and_port,
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dial_tcp_from_hostname_and_port_string,
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dial_tcp_from_hostname_string_and_explicit_port,
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dial_tcp_from_hostname_with_port_override,
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}
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create_socket :: proc(family: Address_Family, protocol: Socket_Protocol) -> (socket: Any_Socket, err: Network_Error) {
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return _create_socket(family, protocol)
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}
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bind :: proc(socket: Any_Socket, ep: Endpoint) -> (err: Network_Error) {
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return _bind(socket, ep)
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}
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/*
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This type of socket becomes bound when you try to send data.
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It is likely what you want if you want to send data unsolicited.
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This is like a client TCP socket, except that it can send data to any remote endpoint without needing to establish a connection first.
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*/
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make_unbound_udp_socket :: proc(family: Address_Family) -> (socket: UDP_Socket, err: Network_Error) {
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sock := create_socket(family, .UDP) or_return
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socket = sock.(UDP_Socket)
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return
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}
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/*
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This type of socket is bound immediately, which enables it to receive data on the port.
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Since it's UDP, it's also able to send data without receiving any first.
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This is like a listening TCP socket, except that data packets can be sent and received without needing to establish a connection first.
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The `bound_address` is the address of the network interface that you want to use, or a loopback address if you don't care which to use.
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*/
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make_bound_udp_socket :: proc(bound_address: Address, port: int) -> (socket: UDP_Socket, err: Network_Error) {
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socket = make_unbound_udp_socket(family_from_address(bound_address)) or_return
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bind(socket, {bound_address, port}) or_return
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return
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}
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listen_tcp :: proc(interface_endpoint: Endpoint, backlog := 1000) -> (socket: TCP_Socket, err: Network_Error) {
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assert(backlog > 0 && backlog < int(max(i32)))
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return _listen_tcp(interface_endpoint, backlog)
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}
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accept_tcp :: proc(socket: TCP_Socket, options := default_tcp_options) -> (client: TCP_Socket, source: Endpoint, err: Network_Error) {
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return _accept_tcp(socket, options)
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}
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close :: proc(socket: Any_Socket) {
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_close(socket)
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}
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recv_tcp :: proc(socket: TCP_Socket, buf: []byte) -> (bytes_read: int, err: Network_Error) {
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return _recv_tcp(socket, buf)
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}
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recv_udp :: proc(socket: UDP_Socket, buf: []byte) -> (bytes_read: int, remote_endpoint: Endpoint, err: Network_Error) {
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return _recv_udp(socket, buf)
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}
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recv :: proc{recv_tcp, recv_udp}
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/*
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Repeatedly sends data until the entire buffer is sent.
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If a send fails before all data is sent, returns the amount sent up to that point.
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*/
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send_tcp :: proc(socket: TCP_Socket, buf: []byte) -> (bytes_written: int, err: Network_Error) {
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return _send_tcp(socket, buf)
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}
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/*
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Sends a single UDP datagram packet.
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Datagrams are limited in size; attempting to send more than this limit at once will result in a Message_Too_Long error.
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UDP packets are not guarenteed to be received in order.
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*/
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send_udp :: proc(socket: UDP_Socket, buf: []byte, to: Endpoint) -> (bytes_written: int, err: Network_Error) {
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return _send_udp(socket, buf, to)
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}
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send :: proc{send_tcp, send_udp}
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shutdown :: proc(socket: Any_Socket, manner: Shutdown_Manner) -> (err: Network_Error) {
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return _shutdown(socket, manner)
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}
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set_option :: proc(socket: Any_Socket, option: Socket_Option, value: any, loc := #caller_location) -> Network_Error {
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return _set_option(socket, option, value, loc)
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}
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