vendor/raylib: revert removal of arm64 raygui binaries and fix import paths

This commit is contained in:
Laytan Laats
2024-12-01 11:54:56 +11:00
committed by flysand7
parent 5a201d588b
commit 76516030c4
3 changed files with 2 additions and 2 deletions
Binary file not shown.
Binary file not shown.
+2 -2
View File
@@ -122,7 +122,7 @@ when ODIN_OS == .Windows {
} }
} else when ODIN_OS == .Darwin { } else when ODIN_OS == .Darwin {
foreign import lib { foreign import lib {
"macos/libraylib.550.dylib" when RAYLIB_SHARED else "libraylib.a", "macos/libraylib.550.dylib" when RAYLIB_SHARED else "macos/libraylib.a",
"system:Cocoa.framework", "system:Cocoa.framework",
"system:OpenGL.framework", "system:OpenGL.framework",
"system:IOKit.framework", "system:IOKit.framework",
@@ -1779,4 +1779,4 @@ IsWaveReady :: IsWaveValid
IsSoundReady :: IsSoundValid IsSoundReady :: IsSoundValid
IsMusicReady :: IsMusicValid IsMusicReady :: IsMusicValid
IsAudioStreamReady :: IsAudioStreamValid IsAudioStreamReady :: IsAudioStreamValid
IsShaderReady :: IsShaderValid IsShaderReady :: IsShaderValid