mirror of
https://github.com/Ed94/Odin.git
synced 2026-08-07 08:08:50 +00:00
Correct D3D packages
This commit is contained in:
Vendored
+1
-1
@@ -2361,7 +2361,7 @@ IDeviceContext_VTable :: struct {
|
||||
ClearRenderTargetView: proc "stdcall" (this: ^IDeviceContext, pRenderTargetView: ^IRenderTargetView, ColorRGBA: ^[4]f32),
|
||||
ClearUnorderedAccessViewUint: proc "stdcall" (this: ^IDeviceContext, pUnorderedAccessView: ^IUnorderedAccessView, Values: ^[4]u32),
|
||||
ClearUnorderedAccessViewFloat: proc "stdcall" (this: ^IDeviceContext, pUnorderedAccessView: ^IUnorderedAccessView, Values: ^[4]f32),
|
||||
ClearDepthStencilView: proc "stdcall" (this: ^IDeviceContext, pDepthStencilView: ^IDepthStencilView, ClearFlags: u32, Depth: f32, Stencil: u8),
|
||||
ClearDepthStencilView: proc "stdcall" (this: ^IDeviceContext, pDepthStencilView: ^IDepthStencilView, ClearFlags: CLEAR_FLAG, Depth: f32, Stencil: u8),
|
||||
GenerateMips: proc "stdcall" (this: ^IDeviceContext, pShaderResourceView: ^IShaderResourceView),
|
||||
SetResourceMinLOD: proc "stdcall" (this: ^IDeviceContext, pResource: ^IResource, MinLOD: f32),
|
||||
GetResourceMinLOD: proc "stdcall" (this: ^IDeviceContext, pResource: ^IResource) -> f32,
|
||||
|
||||
Reference in New Issue
Block a user