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big: Add internal_int_exponent_mod.
This commit is contained in:
+236
-12
@@ -1,5 +1,3 @@
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package math_big
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/*
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Copyright 2021 Jeroen van Rijn <nom@duclavier.com>.
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Made available under Odin's BSD-3 license.
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@@ -10,6 +8,7 @@ package math_big
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This file contains prime finding operations.
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*/
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package math_big
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/*
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Determines if an Integer is divisible by one of the _PRIME_TABLE primes.
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@@ -223,7 +222,7 @@ internal_int_reduce :: proc(x, m, mu: ^Int, allocator := context.allocator) -> (
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/*
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q = x
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*/
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copy(q, x) or_return;
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internal_copy(q, x) or_return;
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/*
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q1 = x / b**(k-1)
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@@ -234,7 +233,7 @@ internal_int_reduce :: proc(x, m, mu: ^Int, allocator := context.allocator) -> (
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According to HAC this optimization is ok.
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*/
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if DIGIT(um) > DIGIT(1) << (_DIGIT_BITS - 1) {
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mul(q, q, mu) or_return;
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internal_mul(q, q, mu) or_return;
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} else {
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_private_int_mul_high(q, q, mu, um) or_return;
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}
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@@ -435,32 +434,257 @@ internal_int_reduce_2k_setup :: proc(a: ^Int, allocator := context.allocator) ->
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/*
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Determines the setup value.
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Assumes `a` is not `nil`.
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Assumes `mu` and `P` are not `nil`.
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d := (1 << a.bits) - a;
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*/
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internal_int_reduce_2k_setup_l :: proc(a, d: ^Int, allocator := context.allocator) -> (err: Error) {
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internal_int_reduce_2k_setup_l :: proc(mu, P: ^Int, allocator := context.allocator) -> (err: Error) {
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context.allocator = allocator;
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tmp := &Int{};
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defer internal_destroy(tmp);
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internal_zero(tmp) or_return;
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internal_int_power_of_two(tmp, internal_count_bits(a)) or_return;
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internal_sub(d, tmp, a) or_return;
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internal_int_power_of_two(tmp, internal_count_bits(P)) or_return;
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internal_sub(mu, tmp, P) or_return;
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return nil;
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}
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/*
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Pre-calculate the value required for Barrett reduction.
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For a given modulus "b" it calulates the value required in "a"
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For a given modulus "P" it calulates the value required in "mu"
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Assumes `mu` and `P` are not `nil`.
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*/
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internal_int_reduce_setup :: proc(a, b: ^Int, allocator := context.allocator) -> (err: Error) {
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internal_int_reduce_setup :: proc(mu, P: ^Int, allocator := context.allocator) -> (err: Error) {
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context.allocator = allocator;
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internal_int_power_of_two(a, b.used * 2 * _DIGIT_BITS) or_return;
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return internal_int_div(a, a, b);
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internal_int_power_of_two(mu, P.used * 2 * _DIGIT_BITS) or_return;
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return internal_int_div(mu, mu, P);
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}
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/*
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Computes res == G**X mod P.
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Assumes `res`, `G`, `X` and `P` to not be `nil` and for `G`, `X` and `P` to have been initialized.
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*/
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internal_int_exponent_mod :: proc(res, G, X, P: ^Int, redmode: int, allocator := context.allocator) -> (err: Error) {
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context.allocator = allocator;
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M := [_TAB_SIZE]Int{};
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winsize: uint;
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redux: #type proc(x, m, mu: ^Int, allocator := context.allocator) -> (err: Error);
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defer {
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internal_destroy(&M[1]);
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for x := 1 << (winsize - 1); x < (1 << winsize); x += 1 {
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internal_destroy(&M[x]);
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}
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}
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/*
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Find window size.
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*/
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x := internal_count_bits(X);
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switch {
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case x <= 7:
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winsize = 2;
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case x <= 36:
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winsize = 3;
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case x <= 140:
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winsize = 4;
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case x <= 450:
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winsize = 5;
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case x <= 1303:
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winsize = 6;
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case x <= 3529:
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winsize = 7;
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case:
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winsize = 8;
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}
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winsize = min(_MAX_WIN_SIZE, winsize) if _MAX_WIN_SIZE > 0 else winsize;
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/*
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Init M array.
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Init first cell.
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*/
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internal_zero(&M[1]) or_return;
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/*
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Now init the second half of the array.
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*/
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for x = 1 << (winsize - 1); x < (1 << winsize); x += 1 {
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internal_zero(&M[x]) or_return;
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}
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/*
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Create `mu`, used for Barrett reduction.
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*/
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mu := &Int{};
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defer internal_destroy(mu);
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internal_zero(mu) or_return;
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if redmode == 0 {
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internal_int_reduce_setup(mu, P) or_return;
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redux = internal_int_reduce;
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} else {
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internal_int_reduce_2k_setup_l(mu, P) or_return;
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redux = internal_int_reduce_2k_l;
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}
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/*
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Create M table.
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The M table contains powers of the base, e.g. M[x] = G**x mod P.
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The first half of the table is not computed, though, except for M[0] and M[1].
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*/
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internal_int_mod(&M[1], G, P) or_return;
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/*
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Compute the value at M[1<<(winsize-1)] by squaring M[1] (winsize-1) times.
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TODO: This can probably be replaced by computing the power and using `pow` to raise to it
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instead of repeated squaring.
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*/
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slot := 1 << (winsize - 1);
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internal_copy(&M[slot], &M[1]) or_return;
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for x = 0; x < int(winsize - 1); x += 1 {
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/*
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Square it.
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*/
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internal_sqr(&M[slot], &M[slot]) or_return;
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/*
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Reduce modulo P
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*/
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redux(&M[slot], P, mu) or_return;
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}
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/*
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Create upper table, that is M[x] = M[x-1] * M[1] (mod P)
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for x = (2**(winsize - 1) + 1) to (2**winsize - 1)
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*/
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for x = slot + 1; x < (1 << winsize); x += 1 {
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internal_mul(&M[x], &M[x - 1], &M[1]) or_return;
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redux(&M[x], P, mu) or_return;
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}
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/*
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Setup result.
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*/
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internal_one(res) or_return;
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/*
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Set initial mode and bit cnt.
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*/
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mode := 0;
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bitcnt := 1;
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buf := DIGIT(0);
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digidx := X.used - 1;
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bitcpy := uint(0);
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bitbuf := DIGIT(0);
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for {
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/*
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Grab next digit as required.
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*/
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bitcnt -= 1;
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if bitcnt == 0 {
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/*
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If digidx == -1 we are out of digits.
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*/
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if digidx == -1 { break; }
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/*
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Read next digit and reset the bitcnt.
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*/
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buf = X.digit[digidx];
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digidx -= 1;
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bitcnt = _DIGIT_BITS;
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}
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/*
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Grab the next msb from the exponent.
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*/
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y := buf >> (_DIGIT_BITS - 1) & 1;
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buf <<= 1;
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/*
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If the bit is zero and mode == 0 then we ignore it.
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These represent the leading zero bits before the first 1 bit
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in the exponent. Technically this opt is not required but it
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does lower the # of trivial squaring/reductions used.
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*/
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if mode == 0 && y == 0 {
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continue;
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}
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/*
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If the bit is zero and mode == 1 then we square.
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*/
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if mode == 1 && y == 0 {
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internal_sqr(res, res) or_return;
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redux(res, P, mu) or_return;
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continue;
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}
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/*
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Else we add it to the window.
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*/
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bitcpy += 1;
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bitbuf |= (y << (winsize - bitcpy));
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mode = 2;
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if (bitcpy == winsize) {
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/*
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Window is filled so square as required and multiply.
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Square first.
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*/
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for x = 0; x < int(winsize); x += 1 {
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internal_sqr(res, res) or_return;
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redux(res, P, mu) or_return;
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}
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/*
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Then multiply.
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*/
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internal_mul(res, res, &M[bitbuf]) or_return;
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redux(res, P, mu) or_return;
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/*
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Empty window and reset.
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*/
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bitcpy = 0;
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bitbuf = 0;
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mode = 1;
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}
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}
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/*
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If bits remain then square/multiply.
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*/
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if mode == 2 && bitcpy > 0 {
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/*
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Square then multiply if the bit is set.
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*/
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for x = 0; x < int(bitcpy); x += 1 {
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internal_sqr(res, res) or_return;
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redux(res, P, mu) or_return;
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bitbuf <<= 1;
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if ((bitbuf & (1 << winsize)) != 0) {
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/*
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Then multiply.
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*/
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internal_mul(res, res, &M[1]) or_return;
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redux(res, P, mu) or_return;
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}
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}
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}
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return err;
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}
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/*
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Returns the number of Rabin-Miller trials needed for a given bit size.
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