- Update SDL3 from 3.2.10 to 3.2.16

- Update SDL3_image from 3.2.0 to 3.2.4
This commit is contained in:
Matthew Pohlmann
2025-06-19 20:15:09 -07:00
parent 6ff5971e72
commit 6377afbab7
23 changed files with 169 additions and 99 deletions
+4 -4
View File
@@ -145,10 +145,10 @@ EGLAttribArrayCallback :: #type proc "c" (userdata: rawptr) -> ^EGLint
EGLIntArrayCallback :: #type proc "c" (userdata: rawptr, display: EGLDisplay, config: EGLConfig) -> [^]EGLint
GLAttr :: enum c.int {
RED_SIZE, /**< the minimum number of bits for the red channel of the color buffer; defaults to 3. */
GREEN_SIZE, /**< the minimum number of bits for the green channel of the color buffer; defaults to 3. */
BLUE_SIZE, /**< the minimum number of bits for the blue channel of the color buffer; defaults to 2. */
ALPHA_SIZE, /**< the minimum number of bits for the alpha channel of the color buffer; defaults to 0. */
RED_SIZE, /**< the minimum number of bits for the red channel of the color buffer; defaults to 8. */
GREEN_SIZE, /**< the minimum number of bits for the green channel of the color buffer; defaults to 8. */
BLUE_SIZE, /**< the minimum number of bits for the blue channel of the color buffer; defaults to 8. */
ALPHA_SIZE, /**< the minimum number of bits for the alpha channel of the color buffer; defaults to 8. */
BUFFER_SIZE, /**< the minimum number of bits for frame buffer size; defaults to 0. */
DOUBLEBUFFER, /**< whether the output is single or double buffered; defaults to double buffering on. */
DEPTH_SIZE, /**< the minimum number of bits in the depth buffer; defaults to 16. */