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- Update SDL3 from 3.2.10 to 3.2.16
- Update SDL3_image from 3.2.0 to 3.2.4
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Vendored
+4
-4
@@ -145,10 +145,10 @@ EGLAttribArrayCallback :: #type proc "c" (userdata: rawptr) -> ^EGLint
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EGLIntArrayCallback :: #type proc "c" (userdata: rawptr, display: EGLDisplay, config: EGLConfig) -> [^]EGLint
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GLAttr :: enum c.int {
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RED_SIZE, /**< the minimum number of bits for the red channel of the color buffer; defaults to 3. */
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GREEN_SIZE, /**< the minimum number of bits for the green channel of the color buffer; defaults to 3. */
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BLUE_SIZE, /**< the minimum number of bits for the blue channel of the color buffer; defaults to 2. */
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ALPHA_SIZE, /**< the minimum number of bits for the alpha channel of the color buffer; defaults to 0. */
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RED_SIZE, /**< the minimum number of bits for the red channel of the color buffer; defaults to 8. */
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GREEN_SIZE, /**< the minimum number of bits for the green channel of the color buffer; defaults to 8. */
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BLUE_SIZE, /**< the minimum number of bits for the blue channel of the color buffer; defaults to 8. */
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ALPHA_SIZE, /**< the minimum number of bits for the alpha channel of the color buffer; defaults to 8. */
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BUFFER_SIZE, /**< the minimum number of bits for frame buffer size; defaults to 0. */
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DOUBLEBUFFER, /**< whether the output is single or double buffered; defaults to double buffering on. */
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DEPTH_SIZE, /**< the minimum number of bits in the depth buffer; defaults to 16. */
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