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- Update SDL3 from 3.2.10 to 3.2.16
- Update SDL3_image from 3.2.0 to 3.2.4
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+2
@@ -295,6 +295,8 @@ MouseWheelEvent :: struct {
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direction: MouseWheelDirection, /**< Set to one of the SDL_MOUSEWHEEL_* defines. When FLIPPED the values in X and Y will be opposite. Multiply by -1 to change them back */
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mouse_x: f32, /**< X coordinate, relative to window */
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mouse_y: f32, /**< Y coordinate, relative to window */
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integer_x: i32, /**< The amount scrolled horizontally, accumulated to whole scroll "ticks" (added in 3.2.12) */
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integer_y: i32, /**< The amount scrolled vertically, accumulated to whole scroll "ticks" (added in 3.2.12) */
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}
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JoyAxisEvent :: struct {
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