Add buffered get_env variants to os2

This commit is contained in:
Jeroen van Rijn
2025-06-16 20:12:27 +02:00
parent eef07431ef
commit 6347c87b5b
7 changed files with 140 additions and 13 deletions
+31 -1
View File
@@ -4,7 +4,7 @@ package os2
import win32 "core:sys/windows"
import "base:runtime"
_lookup_env :: proc(key: string, allocator: runtime.Allocator) -> (value: string, found: bool) {
_lookup_env_alloc :: proc(key: string, allocator: runtime.Allocator) -> (value: string, found: bool) {
if key == "" {
return
}
@@ -36,6 +36,36 @@ _lookup_env :: proc(key: string, allocator: runtime.Allocator) -> (value: string
return
}
// This version of `lookup_env` doesn't allocate and instead requires the user to provide a buffer.
// Note that it is limited to environment names and values of 512 utf-16 values each
// due to the necessary utf-8 <> utf-16 conversion.
@(require_results)
_lookup_env_buf :: proc(buf: []u8, key: string) -> (value: string, err: Error) {
key_buf: [513]u16
wkey := win32.utf8_to_wstring(key_buf[:], key)
if wkey == nil {
return "", .Buffer_Full
}
n2 := win32.GetEnvironmentVariableW(wkey, nil, 0)
if n2 == 0 {
return "", .Env_Var_Not_Found
}
val_buf: [513]u16
n2 = win32.GetEnvironmentVariableW(wkey, raw_data(val_buf[:]), u32(len(val_buf[:])))
if n2 == 0 {
return "", .Env_Var_Not_Found
} else if int(n2) > len(buf) {
return "", .Buffer_Full
}
value = win32.utf16_to_utf8(buf, val_buf[:n2])
return value, nil
}
_lookup_env :: proc{_lookup_env_alloc, _lookup_env_buf}
_set_env :: proc(key, value: string) -> Error {
temp_allocator := TEMP_ALLOCATOR_GUARD({})
k := win32_utf8_to_wstring(key, temp_allocator) or_return