mirror of
https://github.com/Ed94/Odin.git
synced 2026-08-05 23:28:48 +00:00
wgpu: update to v22.1.0.1
This commit is contained in:
Vendored
+111
-53
@@ -13,7 +13,7 @@ when ODIN_OS == .Windows {
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@(private) LIB :: "lib/wgpu-windows-" + ARCH + "-" + TYPE + "/wgpu_native" + EXT
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when !#exists(LIB) {
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#panic("Could not find the compiled WGPU Native library at '" + #directory + LIB + "', these can be downloaded from https://github.com/gfx-rs/wgpu-native/releases/tag/v0.19.4.1, make sure to read the README at '" + #directory + "vendor/wgpu/README.md'")
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#panic("Could not find the compiled WGPU Native library at '" + #directory + LIB + "', these can be downloaded from https://github.com/gfx-rs/wgpu-native/releases/tag/v22.1.0.1, make sure to read the README at '" + #directory + "vendor/wgpu/README.md'")
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}
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foreign import libwgpu {
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@@ -34,7 +34,7 @@ when ODIN_OS == .Windows {
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@(private) LIB :: "lib/wgpu-macos-" + ARCH + "-" + TYPE + "/libwgpu_native" + EXT
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when !#exists(LIB) {
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#panic("Could not find the compiled WGPU Native library at '" + #directory + LIB + "', these can be downloaded from https://github.com/gfx-rs/wgpu-native/releases/tag/v0.19.4.1, make sure to read the README at '" + #directory + "vendor/wgpu/README.md'")
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#panic("Could not find the compiled WGPU Native library at '" + #directory + LIB + "', these can be downloaded from https://github.com/gfx-rs/wgpu-native/releases/tag/v22.1.0.1, make sure to read the README at '" + #directory + "vendor/wgpu/README.md'")
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}
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foreign import libwgpu {
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@@ -49,7 +49,7 @@ when ODIN_OS == .Windows {
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@(private) LIB :: "lib/wgpu-linux-" + ARCH + "-" + TYPE + "/libwgpu_native" + EXT
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when !#exists(LIB) {
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#panic("Could not find the compiled WGPU Native library at '" + #directory + LIB + "', these can be downloaded from https://github.com/gfx-rs/wgpu-native/releases/tag/v0.19.4.1, make sure to read the README at '" + #directory + "vendor/wgpu/README.md'")
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#panic("Could not find the compiled WGPU Native library at '" + #directory + LIB + "', these can be downloaded from https://github.com/gfx-rs/wgpu-native/releases/tag/v22.1.0.1, make sure to read the README at '" + #directory + "vendor/wgpu/README.md'")
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}
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foreign import libwgpu {
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@@ -220,7 +220,8 @@ CullMode :: enum i32 {
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DeviceLostReason :: enum i32 {
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Undefined = 0x00000000,
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Destroyed = 0x00000001,
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Unknown = 0x00000001,
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Destroyed = 0x00000002,
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}
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ErrorFilter :: enum i32 {
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@@ -264,6 +265,30 @@ FeatureName :: enum i32 {
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PipelineStatisticsQuery,
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StorageResourceBindingArray,
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PartiallyBoundBindingArray,
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TextureFormat16bitNorm,
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TextureCompressionAstcHdr,
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// TODO: requires wgpu.h api change
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// TimestampQueryInsidePasses,
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MappablePrimaryBuffers = 0x0003000E,
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BufferBindingArray,
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UniformBufferAndStorageTextureArrayNonUniformIndexing,
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// TODO: requires wgpu.h api change
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// AddressModeClampToZero,
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// AddressModeClampToBorder,
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// PolygonModeLine,
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// PolygonModePoint,
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// ConservativeRasterization,
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// ClearTexture,
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// SprivShaderPassThrough,
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// MultiView,
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VertexAttribute64bit = 0x00030019,
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TextureFormatNv12,
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RayTracingAccelarationStructure,
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RayQuery,
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ShaderF64,
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ShaderI16,
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ShaderPrimitiveIndex,
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ShaderEarlyDepthTest,
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}
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FilterMode :: enum i32 {
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@@ -520,6 +545,18 @@ TextureFormat :: enum i32 {
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ASTC12x10UnormSrgb = 0x0000005D,
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ASTC12x12Unorm = 0x0000005E,
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ASTC12x12UnormSrgb = 0x0000005F,
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// Native.
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// From FeatureName.TextureFormat16bitNorm
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R16Unorm = 0x00030001,
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R16Snorm,
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Rg16Unorm,
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Rg16Snorm,
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Rgba16Unorm,
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Rgba16Snorm,
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// From FeatureName.TextureFormatNv12
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NV12,
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}
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TextureSampleType :: enum i32 {
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@@ -581,13 +618,13 @@ VertexStepMode :: enum i32 {
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VertexBufferNotUsed = 0x00000002,
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}
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// WGSLFeatureName :: enum i32 {
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// Undefined = 0x00000000,
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// ReadonlyAndReadwriteStorageTextures = 0x00000001,
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// Packed4x8IntegerDotProduct = 0x00000002,
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// UnrestrictedPointerParameters = 0x00000003,
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// PointerCompositeAccess = 0x00000004,
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// }
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WGSLFeatureName :: enum i32 {
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Undefined = 0x00000000,
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ReadonlyAndReadwriteStorageTextures = 0x00000001,
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Packed4x8IntegerDotProduct = 0x00000002,
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UnrestrictedPointerParameters = 0x00000003,
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PointerCompositeAccess = 0x00000004,
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}
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BufferUsage :: enum i32 {
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MapRead = 0x00000000,
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@@ -634,22 +671,18 @@ TextureUsage :: enum i32 {
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}
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TextureUsageFlags :: bit_set[TextureUsage; Flags]
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BufferMapAsyncCallback :: #type proc "c" (status: BufferMapAsyncStatus, /* NULLABLE */ userdata: rawptr)
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ShaderModuleGetCompilationInfoCallback :: #type proc "c" (status: CompilationInfoRequestStatus, compilationInfo: ^CompilationInfo, /* NULLABLE */ userdata: rawptr)
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DeviceCreateComputePipelineAsyncCallback :: #type proc "c" (status: CreatePipelineAsyncStatus, pipeline: ComputePipeline, message: cstring, /* NULLABLE */ userdata: rawptr)
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DeviceCreateRenderPipelineAsyncCallback :: #type proc "c" (status: CreatePipelineAsyncStatus, pipeline: RenderPipeline, message: cstring, /* NULLABLE */ userdata: rawptr)
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Proc :: distinct rawptr
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DeviceLostCallback :: #type proc "c" (reason: DeviceLostReason, message: cstring, userdata: rawptr)
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ErrorCallback :: #type proc "c" (type: ErrorType, message: cstring, userdata: rawptr)
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Proc :: distinct rawptr
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QueueOnSubmittedWorkDoneCallback :: #type proc "c" (status: QueueWorkDoneStatus, /* NULLABLE */ userdata: rawptr)
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InstanceRequestAdapterCallback :: #type proc "c" (status: RequestAdapterStatus, adapter: Adapter, message: cstring, /* NULLABLE */ userdata: rawptr)
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AdapterRequestDeviceCallback :: #type proc "c" (status: RequestDeviceStatus, device: Device, message: cstring, /* NULLABLE */ userdata: rawptr)
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// AdapterRequestAdapterInfoCallback :: #type proc "c" (adapterInfo: AdapterInfo, /* NULLABLE */ userdata: rawptr)
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BufferMapAsyncCallback :: #type proc "c" (status: BufferMapAsyncStatus, /* NULLABLE */ userdata: rawptr)
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DeviceCreateComputePipelineAsyncCallback :: #type proc "c" (status: CreatePipelineAsyncStatus, pipeline: ComputePipeline, message: cstring, /* NULLABLE */ userdata: rawptr)
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DeviceCreateRenderPipelineAsyncCallback :: #type proc "c" (status: CreatePipelineAsyncStatus, pipeline: RenderPipeline, message: cstring, /* NULLABLE */ userdata: rawptr)
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InstanceRequestAdapterCallback :: #type proc "c" (status: RequestAdapterStatus, adapter: Adapter, message: cstring, /* NULLABLE */ userdata: rawptr)
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QueueOnSubmittedWorkDoneCallback :: #type proc "c" (status: QueueWorkDoneStatus, /* NULLABLE */ userdata: rawptr)
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ShaderModuleGetCompilationInfoCallback :: #type proc "c" (status: CompilationInfoRequestStatus, compilationInfo: ^CompilationInfo, /* NULLABLE */ userdata: rawptr)
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ChainedStruct :: struct {
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next: ^ChainedStruct,
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@@ -661,28 +694,23 @@ ChainedStructOut :: struct {
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sType: SType,
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}
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// AdapterInfo :: struct {
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// next: ^ChainedStructOut,
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// vendor: cstring,
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// architecture: cstring,
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// device: cstring,
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// description: cstring,
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// backendType: BackendType,
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// adapterType: AdapterType,
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// vendorID: u32,
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// deviceID: u32,
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// }
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AdapterProperties :: struct {
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AdapterInfo :: struct {
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nextInChain: ^ChainedStructOut,
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vendorID: u32,
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vendorName: cstring,
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vendor: cstring,
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architecture: cstring,
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deviceID: u32,
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name: cstring,
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driverDescription: cstring,
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adapterType: AdapterType,
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device: cstring,
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description: cstring,
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backendType: BackendType,
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adapterType: AdapterType,
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vendorID: u32,
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deviceID: u32,
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}
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when ODIN_OS == .JS {
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#assert(int(BackendType.WebGPU) == 2)
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#assert(offset_of(AdapterInfo, backendType) == 20)
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#assert(int(AdapterType.Unknown) == 3)
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#assert(offset_of(AdapterInfo, adapterType) == 24)
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}
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BindGroupEntry :: struct {
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@@ -943,6 +971,7 @@ StorageTextureBindingLayout :: struct {
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SurfaceCapabilities :: struct {
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nextInChain: ^ChainedStructOut,
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usages: TextureUsageFlags,
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formatCount: uint,
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formats: /* const */ [^]TextureFormat `fmt:"v,formatCount"`,
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presentModeCount: uint,
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@@ -950,6 +979,16 @@ SurfaceCapabilities :: struct {
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alphaModeCount: uint,
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alphaModes: /* const */ [^]CompositeAlphaMode `fmt:"v,alphaModeCount"`,
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}
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when ODIN_OS == .JS {
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#assert(offset_of(SurfaceCapabilities, formatCount) == 8)
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#assert(offset_of(SurfaceCapabilities, formats) == 8 + 1*size_of(int))
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#assert(offset_of(SurfaceCapabilities, presentModeCount) == 8 + 2*size_of(int))
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#assert(offset_of(SurfaceCapabilities, presentModes) == 8 + 3*size_of(int))
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#assert(offset_of(SurfaceCapabilities, alphaModeCount) == 8 + 4*size_of(int))
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#assert(offset_of(SurfaceCapabilities, alphaModes) == 8 + 5*size_of(int))
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}
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SurfaceConfiguration :: struct {
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nextInChain: ^ChainedStruct,
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@@ -1040,6 +1079,12 @@ TextureViewDescriptor :: struct {
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aspect: TextureAspect,
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}
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UncapturedErrorCallbackInfo :: struct {
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nextInChain: ^ChainedStruct,
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callback: ErrorCallback,
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userdata: rawptr,
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}
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VertexAttribute :: struct {
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format: VertexFormat,
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offset: u64,
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@@ -1120,12 +1165,21 @@ ProgrammableStageDescriptor :: struct {
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RenderPassColorAttachment :: struct {
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nextInChain: ^ChainedStruct,
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/* NULLABLE */ view: TextureView,
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// depthSlice: u32,
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depthSlice: u32,
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/* NULLABLE */ resolveTarget: TextureView,
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loadOp: LoadOp,
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storeOp: StoreOp,
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clearValue: Color,
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}
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when ODIN_OS == .JS {
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#assert(size_of(RenderPassColorAttachment) == 56)
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#assert(offset_of(RenderPassColorAttachment, view) == 4)
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#assert(offset_of(RenderPassColorAttachment, depthSlice) == 8)
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#assert(offset_of(RenderPassColorAttachment, resolveTarget) == 12)
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#assert(offset_of(RenderPassColorAttachment, loadOp) == 16)
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#assert(offset_of(RenderPassColorAttachment, storeOp) == 20)
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#assert(offset_of(RenderPassColorAttachment, clearValue) == 24)
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}
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RequiredLimits :: struct {
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nextInChain: ^ChainedStruct,
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@@ -1194,6 +1248,10 @@ DeviceDescriptor :: struct {
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defaultQueue: QueueDescriptor,
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deviceLostCallback: DeviceLostCallback,
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deviceLostUserdata: rawptr,
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uncapturedErrorCallbackInfo: UncapturedErrorCallbackInfo,
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}
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when ODIN_OS == .JS {
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#assert(offset_of(DeviceDescriptor, deviceLostCallback) == 24 + size_of(int))
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}
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RenderPassDescriptor :: struct {
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@@ -1245,16 +1303,18 @@ foreign libwgpu {
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// Methods of Adapter
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@(link_name="wgpuAdapterEnumerateFeatures")
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RawAdapterEnumerateFeatures :: proc(adapter: Adapter, features: [^]FeatureName) -> uint ---
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@(link_name="wgpuAdapterGetInfo")
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RawAdapterGetInfo :: proc(adapter: Adapter, info: ^AdapterInfo) ---
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@(link_name="wgpuAdapterGetLimits")
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RawAdapterGetLimits :: proc(adapter: Adapter, limits: ^SupportedLimits) -> b32 ---
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@(link_name="wgpuAdapterGetProperties")
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RawAdapterGetProperties :: proc(adapter: Adapter, properties: ^AdapterProperties) ---
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AdapterHasFeature :: proc(adapter: Adapter, feature: FeatureName) -> b32 ---
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// AdapterRequestAdapterInfo :: proc(adapter: Adapter, callback: AdapterRequestAdapterInfoCallback, /* NULLABLE */ userdata: rawptr) ---
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AdapterRequestDevice :: proc(adapter: Adapter, /* NULLABLE */ descriptor: /* const */ ^DeviceDescriptor, callback: AdapterRequestDeviceCallback, /* NULLABLE */ userdata: rawptr = nil) ---
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AdapterReference :: proc(adapter: Adapter) ---
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AdapterRelease :: proc(adapter: Adapter) ---
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// Procs of AdapterInfo
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AdapterInfoFreeMembers :: proc(adapterInfo: AdapterInfo) ---
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// Methods of BindGroup
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BindGroupSetLabel :: proc(bindGroup: BindGroup, label: cstring) ---
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BindGroupReference :: proc(bindGroup: BindGroup) ---
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@@ -1348,13 +1408,12 @@ foreign libwgpu {
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DevicePopErrorScope :: proc(device: Device, callback: ErrorCallback, userdata: rawptr) ---
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DevicePushErrorScope :: proc(device: Device, filter: ErrorFilter) ---
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DeviceSetLabel :: proc(device: Device, label: cstring) ---
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DeviceSetUncapturedErrorCallback :: proc(device: Device, callback: ErrorCallback, userdata: rawptr) ---
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DeviceReference :: proc(device: Device) ---
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DeviceRelease :: proc(device: Device) ---
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// Methods of Instance
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InstanceCreateSurface :: proc(instance: Instance, descriptor: /* const */ ^SurfaceDescriptor) -> Surface ---
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// InstanceHasWGSLLanguageFeature :: proc(instance: Instance, feature: WGSLFeatureName) -> b32 ---
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InstanceHasWGSLLanguageFeature :: proc(instance: Instance, feature: WGSLFeatureName) -> b32 ---
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InstanceProcessEvents :: proc(instance: Instance) ---
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InstanceRequestAdapter :: proc(instance: Instance, /* NULLABLE */ options: /* const */ ^RequestAdapterOptions, callback: InstanceRequestAdapterCallback, /* NULLABLE */ userdata: rawptr = nil) ---
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InstanceReference :: proc(instance: Instance) ---
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@@ -1455,9 +1514,8 @@ foreign libwgpu {
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RawSurfaceGetCapabilities :: proc(surface: Surface, adapter: Adapter, capabilities: ^SurfaceCapabilities) ---
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@(link_name="wgpuSurfaceGetCurrentTexture")
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RawSurfaceGetCurrentTexture :: proc(surface: Surface, surfaceTexture: ^SurfaceTexture) ---
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SurfaceGetPreferredFormat :: proc(surface: Surface, adapter: Adapter) -> TextureFormat ---
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SurfacePresent :: proc(surface: Surface) ---
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// SurfaceSetLabel :: proc(surface: Surface, label: cstring) ---
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SurfaceSetLabel :: proc(surface: Surface, label: cstring) ---
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SurfaceUnconfigure :: proc(surface: Surface) ---
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SurfaceReference :: proc(surface: Surface) ---
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SurfaceRelease :: proc(surface: Surface) ---
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@@ -1500,8 +1558,8 @@ AdapterGetLimits :: proc(adapter: Adapter) -> (limits: SupportedLimits, ok: bool
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return
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}
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AdapterGetProperties :: proc(adapter: Adapter) -> (properties: AdapterProperties) {
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RawAdapterGetProperties(adapter, &properties)
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AdapterGetInfo :: proc(adapter: Adapter) -> (info: AdapterInfo) {
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RawAdapterGetInfo(adapter, &info)
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return
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}
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@@ -1634,8 +1692,8 @@ SurfaceGetCurrentTexture :: proc(surface: Surface) -> (surface_texture: SurfaceT
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// WGPU Native bindings
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BINDINGS_VERSION :: [4]u8{0, 19, 4, 1}
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BINDINGS_VERSION_STRING :: "0.19.4.1"
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BINDINGS_VERSION :: [4]u8{22, 1, 0, 1}
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BINDINGS_VERSION_STRING :: "22.1.0.1"
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when ODIN_OS != .JS {
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@(private="file", init)
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