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https://github.com/Ed94/Odin.git
synced 2026-08-06 23:58:50 +00:00
Update appropriate parameters to the corresponding boolean types
This commit is contained in:
Vendored
+9
-9
@@ -735,8 +735,8 @@ impl_GetSynciv: proc "c" (sync: sync_t, pname: u32, bufSiz
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impl_GetInteger64i_v: proc "c" (target: u32, index: u32, data: ^i64)
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impl_GetBufferParameteri64v: proc "c" (target: u32, pname: u32, params: [^]i64)
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impl_FramebufferTexture: proc "c" (target: u32, attachment: u32, texture: u32, level: i32)
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impl_TexImage2DMultisample: proc "c" (target: u32, samples: i32, internalformat: u32, width: i32, height: i32, fixedsamplelocations: u8)
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impl_TexImage3DMultisample: proc "c" (target: u32, samples: i32, internalformat: u32, width: i32, height: i32, depth: i32, fixedsamplelocations: u8)
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impl_TexImage2DMultisample: proc "c" (target: u32, samples: i32, internalformat: u32, width: i32, height: i32, fixedsamplelocations: b8)
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impl_TexImage3DMultisample: proc "c" (target: u32, samples: i32, internalformat: u32, width: i32, height: i32, depth: i32, fixedsamplelocations: b8)
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impl_GetMultisamplefv: proc "c" (pname: u32, index: u32, val: ^f32)
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impl_SampleMaski: proc "c" (maskNumber: u32, mask: u32)
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@@ -1186,7 +1186,7 @@ impl_DrawElementsInstancedBaseInstance: proc "c" (mode: u32, count: i3
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impl_DrawElementsInstancedBaseVertexBaseInstance: proc "c" (mode: u32, count: i32, type: u32, indices: rawptr, instancecount: i32, basevertex: i32, baseinstance: u32)
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impl_GetInternalformativ: proc "c" (target: u32, internalformat: u32, pname: u32, bufSize: i32, params: [^]i32)
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impl_GetActiveAtomicCounterBufferiv: proc "c" (program: u32, bufferIndex: u32, pname: u32, params: [^]i32)
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impl_BindImageTexture: proc "c" (unit: u32, texture: u32, level: i32, layered: u8, layer: i32, access: u32, format: u32)
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impl_BindImageTexture: proc "c" (unit: u32, texture: u32, level: i32, layered: b8, layer: i32, access: u32, format: u32)
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impl_MemoryBarrier: proc "c" (barriers: u32)
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impl_TexStorage1D: proc "c" (target: u32, levels: i32, internalformat: u32, width: i32)
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impl_TexStorage2D: proc "c" (target: u32, levels: i32, internalformat: u32, width: i32, height: i32)
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@@ -1240,8 +1240,8 @@ impl_GetProgramResourceLocation: proc "c" (program: u32, programInterface:
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impl_GetProgramResourceLocationIndex: proc "c" (program: u32, programInterface: u32, name: cstring) -> i32
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impl_ShaderStorageBlockBinding: proc "c" (program: u32, storageBlockIndex: u32, storageBlockBinding: u32)
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impl_TexBufferRange: proc "c" (target: u32, internalformat: u32, buffer: u32, offset: int, size: int)
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impl_TexStorage2DMultisample: proc "c" (target: u32, samples: i32, internalformat: u32, width: i32, height: i32, fixedsamplelocations: u8)
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impl_TexStorage3DMultisample: proc "c" (target: u32, samples: i32, internalformat: u32, width: i32, height: i32, depth: i32, fixedsamplelocations: u8)
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impl_TexStorage2DMultisample: proc "c" (target: u32, samples: i32, internalformat: u32, width: i32, height: i32, fixedsamplelocations: b8)
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impl_TexStorage3DMultisample: proc "c" (target: u32, samples: i32, internalformat: u32, width: i32, height: i32, depth: i32, fixedsamplelocations: b8)
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impl_TextureView: proc "c" (texture: u32, target: u32, origtexture: u32, internalformat: u32, minlevel: u32, numlevels: u32, minlayer: u32, numlayers: u32)
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impl_BindVertexBuffer: proc "c" (bindingindex: u32, buffer: u32, offset: int, stride: i32)
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impl_VertexAttribFormat: proc "c" (attribindex: u32, size: i32, type: u32, normalized: bool, relativeoffset: u32)
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@@ -1249,8 +1249,8 @@ impl_VertexAttribIFormat: proc "c" (attribindex: u32, size: i32, typ
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impl_VertexAttribLFormat: proc "c" (attribindex: u32, size: i32, type: u32, relativeoffset: u32)
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impl_VertexAttribBinding: proc "c" (attribindex: u32, bindingindex: u32)
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impl_VertexBindingDivisor: proc "c" (bindingindex: u32, divisor: u32)
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impl_DebugMessageControl: proc "c" (source: u32, type: u32, severity: u32, count: i32, ids: ^u32, enabled: u8)
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impl_DebugMessageInsert: proc "c" (source: u32, type: u32, id: u32, severity: u32, length: i32, buf: ^u8)
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impl_DebugMessageControl: proc "c" (source: u32, type: u32, severity: u32, count: i32, ids: [^]u32, enabled: b8)
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impl_DebugMessageInsert: proc "c" (source: u32, type: u32, id: u32, severity: u32, length: i32, buf: [^]u8)
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impl_DebugMessageCallback: proc "c" (callback: debug_proc_t, userParam: rawptr)
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impl_GetDebugMessageLog: proc "c" (count: u32, bufSize: i32, sources: [^]u32, types: [^]u32, ids: [^]u32, severities: [^]u32, lengths: [^]i32, messageLog: [^]u8) -> u32
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impl_PushDebugGroup: proc "c" (source: u32, id: u32, length: i32, message: cstring)
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@@ -1380,8 +1380,8 @@ impl_TextureBufferRange: proc "c" (texture: u32, internalf
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impl_TextureStorage1D: proc "c" (texture: u32, levels: i32, internalformat: u32, width: i32)
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impl_TextureStorage2D: proc "c" (texture: u32, levels: i32, internalformat: u32, width: i32, height: i32)
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impl_TextureStorage3D: proc "c" (texture: u32, levels: i32, internalformat: u32, width: i32, height: i32, depth: i32)
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impl_TextureStorage2DMultisample: proc "c" (texture: u32, samples: i32, internalformat: u32, width: i32, height: i32, fixedsamplelocations: u8)
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impl_TextureStorage3DMultisample: proc "c" (texture: u32, samples: i32, internalformat: u32, width: i32, height: i32, depth: i32, fixedsamplelocations: u8)
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impl_TextureStorage2DMultisample: proc "c" (texture: u32, samples: i32, internalformat: u32, width: i32, height: i32, fixedsamplelocations: b8)
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impl_TextureStorage3DMultisample: proc "c" (texture: u32, samples: i32, internalformat: u32, width: i32, height: i32, depth: i32, fixedsamplelocations: b8)
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impl_TextureSubImage1D: proc "c" (texture: u32, level: i32, xoffset: i32, width: i32, format: u32, type: u32, pixels: rawptr)
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impl_TextureSubImage2D: proc "c" (texture: u32, level: i32, xoffset: i32, yoffset: i32, width: i32, height: i32, format: u32, type: u32, pixels: rawptr)
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impl_TextureSubImage3D: proc "c" (texture: u32, level: i32, xoffset: i32, yoffset: i32, zoffset: i32, width: i32, height: i32, depth: i32, format: u32, type: u32, pixels: rawptr)
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