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Merge pull request #2919 from jakubtomsu/d3d12-descriptor-heap-type-fix
Tiny fix to `DESCRIPTOR_HEAP_TYPE` from `vendor:directx/d3d12`
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Vendored
-1
@@ -1905,7 +1905,6 @@ DESCRIPTOR_HEAP_TYPE :: enum i32 {
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SAMPLER = 1,
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SAMPLER = 1,
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RTV = 2,
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RTV = 2,
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DSV = 3,
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DSV = 3,
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NUM_TYPES = 4,
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}
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}
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DESCRIPTOR_HEAP_FLAGS :: distinct bit_set[DESCRIPTOR_HEAP_FLAG; u32]
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DESCRIPTOR_HEAP_FLAGS :: distinct bit_set[DESCRIPTOR_HEAP_FLAG; u32]
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