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Fix #assert in opengl.odin
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@@ -8,7 +8,7 @@ when ODIN_OS == "windows" {
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export "core:opengl_constants.odin"
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export "core:opengl_constants.odin"
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(ODIN_OS != "osx");
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#assert(ODIN_OS != "osx");
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@(default_calling_convention="c", link_prefix="gl")
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@(default_calling_convention="c", link_prefix="gl")
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foreign lib {
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foreign lib {
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