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Add @(require_results) to core:math/linalg's glsl and hlsl packages
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@@ -2,30 +2,31 @@ package math_linalg_glsl
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import "core:math"
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cos_f32 :: proc "c" (x: f32) -> f32 { return math.cos(x) }
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sin_f32 :: proc "c" (x: f32) -> f32 { return math.sin(x) }
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tan_f32 :: proc "c" (x: f32) -> f32 { return math.tan(x) }
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acos_f32 :: proc "c" (x: f32) -> f32 { return math.acos(x) }
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asin_f32 :: proc "c" (x: f32) -> f32 { return math.asin(x) }
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atan_f32 :: proc "c" (x: f32) -> f32 { return math.atan(x) }
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atan2_f32 :: proc "c" (y, x: f32) -> f32 { return math.atan2(y, x) }
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cosh_f32 :: proc "c" (x: f32) -> f32 { return math.cosh(x) }
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sinh_f32 :: proc "c" (x: f32) -> f32 { return math.sinh(x) }
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tanh_f32 :: proc "c" (x: f32) -> f32 { return math.tanh(x) }
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acosh_f32 :: proc "c" (x: f32) -> f32 { return math.acosh(x) }
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asinh_f32 :: proc "c" (x: f32) -> f32 { return math.asinh(x) }
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atanh_f32 :: proc "c" (x: f32) -> f32 { return math.atanh(x) }
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sqrt_f32 :: proc "c" (x: f32) -> f32 { return math.sqrt(x) }
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inversesqrt_f32 :: proc "c" (x: f32) -> f32 { return 1.0/math.sqrt(x) }
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pow_f32 :: proc "c" (x, y: f32) -> f32 { return math.pow(x, y) }
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exp_f32 :: proc "c" (x: f32) -> f32 { return math.exp(x) }
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log_f32 :: proc "c" (x: f32) -> f32 { return math.ln(x) }
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exp2_f32 :: proc "c" (x: f32) -> f32 { return math.pow(f32(2), x) }
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sign_f32 :: proc "c" (x: f32) -> f32 { return math.sign(x) }
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floor_f32 :: proc "c" (x: f32) -> f32 { return math.floor(x) }
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round_f32 :: proc "c" (x: f32) -> f32 { return math.round(x) }
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ceil_f32 :: proc "c" (x: f32) -> f32 { return math.ceil(x) }
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mod_f32 :: proc "c" (x, y: f32) -> f32 { return math.mod(x, y) }
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@(require_results) cos_f32 :: proc "c" (x: f32) -> f32 { return math.cos(x) }
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@(require_results) sin_f32 :: proc "c" (x: f32) -> f32 { return math.sin(x) }
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@(require_results) tan_f32 :: proc "c" (x: f32) -> f32 { return math.tan(x) }
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@(require_results) acos_f32 :: proc "c" (x: f32) -> f32 { return math.acos(x) }
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@(require_results) asin_f32 :: proc "c" (x: f32) -> f32 { return math.asin(x) }
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@(require_results) atan_f32 :: proc "c" (x: f32) -> f32 { return math.atan(x) }
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@(require_results) atan2_f32 :: proc "c" (y, x: f32) -> f32 { return math.atan2(y, x) }
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@(require_results) cosh_f32 :: proc "c" (x: f32) -> f32 { return math.cosh(x) }
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@(require_results) sinh_f32 :: proc "c" (x: f32) -> f32 { return math.sinh(x) }
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@(require_results) tanh_f32 :: proc "c" (x: f32) -> f32 { return math.tanh(x) }
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@(require_results) acosh_f32 :: proc "c" (x: f32) -> f32 { return math.acosh(x) }
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@(require_results) asinh_f32 :: proc "c" (x: f32) -> f32 { return math.asinh(x) }
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@(require_results) atanh_f32 :: proc "c" (x: f32) -> f32 { return math.atanh(x) }
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@(require_results) sqrt_f32 :: proc "c" (x: f32) -> f32 { return math.sqrt(x) }
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@(require_results) inversesqrt_f32 :: proc "c" (x: f32) -> f32 { return 1.0/math.sqrt(x) }
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@(require_results) pow_f32 :: proc "c" (x, y: f32) -> f32 { return math.pow(x, y) }
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@(require_results) exp_f32 :: proc "c" (x: f32) -> f32 { return math.exp(x) }
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@(require_results) log_f32 :: proc "c" (x: f32) -> f32 { return math.ln(x) }
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@(require_results) exp2_f32 :: proc "c" (x: f32) -> f32 { return math.pow(f32(2), x) }
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@(require_results) sign_f32 :: proc "c" (x: f32) -> f32 { return math.sign(x) }
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@(require_results) floor_f32 :: proc "c" (x: f32) -> f32 { return math.floor(x) }
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@(require_results) round_f32 :: proc "c" (x: f32) -> f32 { return math.round(x) }
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@(require_results) ceil_f32 :: proc "c" (x: f32) -> f32 { return math.ceil(x) }
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@(require_results) mod_f32 :: proc "c" (x, y: f32) -> f32 { return math.mod(x, y) }
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@(require_results)
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fract_f32 :: proc "c" (x: f32) -> f32 {
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if x >= 0 {
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return x - math.trunc(x)
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@@ -33,30 +34,31 @@ fract_f32 :: proc "c" (x: f32) -> f32 {
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return math.trunc(-x) + x
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}
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cos_f64 :: proc "c" (x: f64) -> f64 { return math.cos(x) }
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sin_f64 :: proc "c" (x: f64) -> f64 { return math.sin(x) }
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tan_f64 :: proc "c" (x: f64) -> f64 { return math.tan(x) }
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acos_f64 :: proc "c" (x: f64) -> f64 { return math.acos(x) }
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asin_f64 :: proc "c" (x: f64) -> f64 { return math.asin(x) }
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atan_f64 :: proc "c" (x: f64) -> f64 { return math.atan(x) }
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atan2_f64 :: proc "c" (y, x: f64) -> f64 { return math.atan2(y, x) }
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cosh_f64 :: proc "c" (x: f64) -> f64 { return math.cosh(x) }
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sinh_f64 :: proc "c" (x: f64) -> f64 { return math.sinh(x) }
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tanh_f64 :: proc "c" (x: f64) -> f64 { return math.tanh(x) }
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acosh_f64 :: proc "c" (x: f64) -> f64 { return math.acosh(x) }
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asinh_f64 :: proc "c" (x: f64) -> f64 { return math.asinh(x) }
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atanh_f64 :: proc "c" (x: f64) -> f64 { return math.atanh(x) }
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sqrt_f64 :: proc "c" (x: f64) -> f64 { return math.sqrt(x) }
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inversesqrt_f64 :: proc "c" (x: f64) -> f64 { return 1.0/math.sqrt(x) }
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pow_f64 :: proc "c" (x, y: f64) -> f64 { return math.pow(x, y) }
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exp_f64 :: proc "c" (x: f64) -> f64 { return math.exp(x) }
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log_f64 :: proc "c" (x: f64) -> f64 { return math.ln(x) }
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exp2_f64 :: proc "c" (x: f64) -> f64 { return math.pow(f64(2), x) }
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sign_f64 :: proc "c" (x: f64) -> f64 { return math.sign(x) }
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floor_f64 :: proc "c" (x: f64) -> f64 { return math.floor(x) }
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round_f64 :: proc "c" (x: f64) -> f64 { return math.round(x) }
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ceil_f64 :: proc "c" (x: f64) -> f64 { return math.ceil(x) }
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mod_f64 :: proc "c" (x, y: f64) -> f64 { return math.mod(x, y) }
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@(require_results) cos_f64 :: proc "c" (x: f64) -> f64 { return math.cos(x) }
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@(require_results) sin_f64 :: proc "c" (x: f64) -> f64 { return math.sin(x) }
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@(require_results) tan_f64 :: proc "c" (x: f64) -> f64 { return math.tan(x) }
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@(require_results) acos_f64 :: proc "c" (x: f64) -> f64 { return math.acos(x) }
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@(require_results) asin_f64 :: proc "c" (x: f64) -> f64 { return math.asin(x) }
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@(require_results) atan_f64 :: proc "c" (x: f64) -> f64 { return math.atan(x) }
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@(require_results) atan2_f64 :: proc "c" (y, x: f64) -> f64 { return math.atan2(y, x) }
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@(require_results) cosh_f64 :: proc "c" (x: f64) -> f64 { return math.cosh(x) }
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@(require_results) sinh_f64 :: proc "c" (x: f64) -> f64 { return math.sinh(x) }
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@(require_results) tanh_f64 :: proc "c" (x: f64) -> f64 { return math.tanh(x) }
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@(require_results) acosh_f64 :: proc "c" (x: f64) -> f64 { return math.acosh(x) }
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@(require_results) asinh_f64 :: proc "c" (x: f64) -> f64 { return math.asinh(x) }
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@(require_results) atanh_f64 :: proc "c" (x: f64) -> f64 { return math.atanh(x) }
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@(require_results) sqrt_f64 :: proc "c" (x: f64) -> f64 { return math.sqrt(x) }
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@(require_results) inversesqrt_f64 :: proc "c" (x: f64) -> f64 { return 1.0/math.sqrt(x) }
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@(require_results) pow_f64 :: proc "c" (x, y: f64) -> f64 { return math.pow(x, y) }
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@(require_results) exp_f64 :: proc "c" (x: f64) -> f64 { return math.exp(x) }
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@(require_results) log_f64 :: proc "c" (x: f64) -> f64 { return math.ln(x) }
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@(require_results) exp2_f64 :: proc "c" (x: f64) -> f64 { return math.pow(f64(2), x) }
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@(require_results) sign_f64 :: proc "c" (x: f64) -> f64 { return math.sign(x) }
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@(require_results) floor_f64 :: proc "c" (x: f64) -> f64 { return math.floor(x) }
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@(require_results) round_f64 :: proc "c" (x: f64) -> f64 { return math.round(x) }
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@(require_results) ceil_f64 :: proc "c" (x: f64) -> f64 { return math.ceil(x) }
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@(require_results) mod_f64 :: proc "c" (x, y: f64) -> f64 { return math.mod(x, y) }
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@(require_results)
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fract_f64 :: proc "c" (x: f64) -> f64 {
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if x >= 0 {
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return x - math.trunc(x)
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