sdl2: add openbsd support
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@@ -6,6 +6,7 @@ when ODIN_OS == .Windows { foreign import lib "SDL2.lib" }
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when ODIN_OS == .Linux { foreign import lib "system:SDL2" }
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when ODIN_OS == .Darwin { foreign import lib "system:SDL2" }
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when ODIN_OS == .FreeBSD { foreign import lib "system:SDL2" }
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when ODIN_OS == .OpenBSD { foreign import lib "system:SDL2" }
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SWSURFACE :: 0 /**< Just here for compatibility */
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PREALLOC :: 0x00000001 /**< Surface uses preallocated memory */
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@@ -108,4 +109,4 @@ foreign lib {
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SetYUVConversionMode :: proc(mode: YUV_CONVERSION_MODE) ---
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GetYUVConversionMode :: proc() -> YUV_CONVERSION_MODE ---
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GetYUVConversionModeForResolution :: proc(width, height: c.int) -> YUV_CONVERSION_MODE ---
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}
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}
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