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sdl2: add openbsd support
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Vendored
+2
-1
@@ -6,6 +6,7 @@ when ODIN_OS == .Windows { foreign import lib "SDL2.lib" }
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when ODIN_OS == .Linux { foreign import lib "system:SDL2" }
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when ODIN_OS == .Darwin { foreign import lib "system:SDL2" }
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when ODIN_OS == .FreeBSD { foreign import lib "system:SDL2" }
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when ODIN_OS == .OpenBSD { foreign import lib "system:SDL2" }
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Point :: struct {
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x: c.int,
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@@ -47,4 +48,4 @@ foreign lib {
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UnionRect :: proc(A, B: ^Rect, result: ^Rect) ---
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EnclosePoints :: proc(points: [^]Point, count: c.int, clip: ^Rect, result: ^Rect) -> bool ---
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IntersectRectAndLine :: proc(rect: ^Rect, X1, Y1, X2, Y2: ^c.int) -> bool ---
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}
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}
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