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sdl2: add openbsd support
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Vendored
+1
@@ -6,6 +6,7 @@ when ODIN_OS == .Windows { foreign import lib "SDL2.lib" }
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when ODIN_OS == .Linux { foreign import lib "system:SDL2" }
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when ODIN_OS == .Darwin { foreign import lib "system:SDL2" }
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when ODIN_OS == .FreeBSD { foreign import lib "system:SDL2" }
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when ODIN_OS == .OpenBSD { foreign import lib "system:SDL2" }
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GameController :: struct {}
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