Add @(require_results) to core:math/rand

This commit is contained in:
gingerBill
2023-05-22 11:59:44 +01:00
parent 82023cd629
commit 2df6cabee0
7 changed files with 49 additions and 7 deletions
+26
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@@ -7,6 +7,7 @@ float32_uniform :: float32_range
// Triangular Distribution // Triangular Distribution
// See: http://wikipedia.org/wiki/Triangular_distribution // See: http://wikipedia.org/wiki/Triangular_distribution
@(require_results)
float64_triangular :: proc(lo, hi: f64, mode: Maybe(f64), r: ^Rand = nil) -> f64 { float64_triangular :: proc(lo, hi: f64, mode: Maybe(f64), r: ^Rand = nil) -> f64 {
if hi-lo == 0 { if hi-lo == 0 {
return lo return lo
@@ -24,6 +25,7 @@ float64_triangular :: proc(lo, hi: f64, mode: Maybe(f64), r: ^Rand = nil) -> f64
} }
// Triangular Distribution // Triangular Distribution
// See: http://wikipedia.org/wiki/Triangular_distribution // See: http://wikipedia.org/wiki/Triangular_distribution
@(require_results)
float32_triangular :: proc(lo, hi: f32, mode: Maybe(f32), r: ^Rand = nil) -> f32 { float32_triangular :: proc(lo, hi: f32, mode: Maybe(f32), r: ^Rand = nil) -> f32 {
if hi-lo == 0 { if hi-lo == 0 {
return lo return lo
@@ -41,20 +43,24 @@ float32_triangular :: proc(lo, hi: f32, mode: Maybe(f32), r: ^Rand = nil) -> f32
// Normal/Gaussian Distribution // Normal/Gaussian Distribution
@(require_results)
float64_normal :: proc(mean, stddev: f64, r: ^Rand = nil) -> f64 { float64_normal :: proc(mean, stddev: f64, r: ^Rand = nil) -> f64 {
return norm_float64(r) * stddev + mean return norm_float64(r) * stddev + mean
} }
// Normal/Gaussian Distribution // Normal/Gaussian Distribution
@(require_results)
float32_normal :: proc(mean, stddev: f32, r: ^Rand = nil) -> f32 { float32_normal :: proc(mean, stddev: f32, r: ^Rand = nil) -> f32 {
return f32(float64_normal(f64(mean), f64(stddev), r)) return f32(float64_normal(f64(mean), f64(stddev), r))
} }
// Log Normal Distribution // Log Normal Distribution
@(require_results)
float64_log_normal :: proc(mean, stddev: f64, r: ^Rand = nil) -> f64 { float64_log_normal :: proc(mean, stddev: f64, r: ^Rand = nil) -> f64 {
return math.exp(float64_normal(mean, stddev, r)) return math.exp(float64_normal(mean, stddev, r))
} }
// Log Normal Distribution // Log Normal Distribution
@(require_results)
float32_log_normal :: proc(mean, stddev: f32, r: ^Rand = nil) -> f32 { float32_log_normal :: proc(mean, stddev: f32, r: ^Rand = nil) -> f32 {
return f32(float64_log_normal(f64(mean), f64(stddev), r)) return f32(float64_log_normal(f64(mean), f64(stddev), r))
} }
@@ -65,6 +71,7 @@ float32_log_normal :: proc(mean, stddev: f32, r: ^Rand = nil) -> f32 {
// Return values range from // Return values range from
// 0 to positive infinity if lambda > 0 // 0 to positive infinity if lambda > 0
// negative infinity to 0 if lambda <= 0 // negative infinity to 0 if lambda <= 0
@(require_results)
float64_exponential :: proc(lambda: f64, r: ^Rand = nil) -> f64 { float64_exponential :: proc(lambda: f64, r: ^Rand = nil) -> f64 {
return - math.ln(1 - float64(r)) / lambda return - math.ln(1 - float64(r)) / lambda
} }
@@ -73,6 +80,7 @@ float64_exponential :: proc(lambda: f64, r: ^Rand = nil) -> f64 {
// Return values range from // Return values range from
// 0 to positive infinity if lambda > 0 // 0 to positive infinity if lambda > 0
// negative infinity to 0 if lambda <= 0 // negative infinity to 0 if lambda <= 0
@(require_results)
float32_exponential :: proc(lambda: f32, r: ^Rand = nil) -> f32 { float32_exponential :: proc(lambda: f32, r: ^Rand = nil) -> f32 {
return f32(float64_exponential(f64(lambda), r)) return f32(float64_exponential(f64(lambda), r))
} }
@@ -87,6 +95,7 @@ float32_exponential :: proc(lambda: f32, r: ^Rand = nil) -> f32 {
// math.gamma(alpha) * math.pow(beta, alpha) // math.gamma(alpha) * math.pow(beta, alpha)
// //
// mean is alpha*beta, variance is math.pow(alpha*beta, 2) // mean is alpha*beta, variance is math.pow(alpha*beta, 2)
@(require_results)
float64_gamma :: proc(alpha, beta: f64, r: ^Rand = nil) -> f64 { float64_gamma :: proc(alpha, beta: f64, r: ^Rand = nil) -> f64 {
if alpha <= 0 || beta <= 0 { if alpha <= 0 || beta <= 0 {
panic(#procedure + ": alpha and beta must be > 0.0") panic(#procedure + ": alpha and beta must be > 0.0")
@@ -152,6 +161,7 @@ float64_gamma :: proc(alpha, beta: f64, r: ^Rand = nil) -> f64 {
// math.gamma(alpha) * math.pow(beta, alpha) // math.gamma(alpha) * math.pow(beta, alpha)
// //
// mean is alpha*beta, variance is math.pow(alpha*beta, 2) // mean is alpha*beta, variance is math.pow(alpha*beta, 2)
@(require_results)
float32_gamma :: proc(alpha, beta: f32, r: ^Rand = nil) -> f32 { float32_gamma :: proc(alpha, beta: f32, r: ^Rand = nil) -> f32 {
return f32(float64_gamma(f64(alpha), f64(beta), r)) return f32(float64_gamma(f64(alpha), f64(beta), r))
} }
@@ -162,6 +172,7 @@ float32_gamma :: proc(alpha, beta: f32, r: ^Rand = nil) -> f32 {
// Required: alpha > 0 and beta > 0 // Required: alpha > 0 and beta > 0
// //
// Return values range between 0 and 1 // Return values range between 0 and 1
@(require_results)
float64_beta :: proc(alpha, beta: f64, r: ^Rand = nil) -> f64 { float64_beta :: proc(alpha, beta: f64, r: ^Rand = nil) -> f64 {
if alpha <= 0 || beta <= 0 { if alpha <= 0 || beta <= 0 {
panic(#procedure + ": alpha and beta must be > 0.0") panic(#procedure + ": alpha and beta must be > 0.0")
@@ -178,6 +189,7 @@ float64_beta :: proc(alpha, beta: f64, r: ^Rand = nil) -> f64 {
// Required: alpha > 0 and beta > 0 // Required: alpha > 0 and beta > 0
// //
// Return values range between 0 and 1 // Return values range between 0 and 1
@(require_results)
float32_beta :: proc(alpha, beta: f32, r: ^Rand = nil) -> f32 { float32_beta :: proc(alpha, beta: f32, r: ^Rand = nil) -> f32 {
return f32(float64_beta(f64(alpha), f64(beta), r)) return f32(float64_beta(f64(alpha), f64(beta), r))
} }
@@ -185,22 +197,26 @@ float32_beta :: proc(alpha, beta: f32, r: ^Rand = nil) -> f32 {
// Pareto distribution, `alpha` is the shape parameter. // Pareto distribution, `alpha` is the shape parameter.
// https://wikipedia.org/wiki/Pareto_distribution // https://wikipedia.org/wiki/Pareto_distribution
@(require_results)
float64_pareto :: proc(alpha: f64, r: ^Rand = nil) -> f64 { float64_pareto :: proc(alpha: f64, r: ^Rand = nil) -> f64 {
return math.pow(1 - float64(r), -1.0 / alpha) return math.pow(1 - float64(r), -1.0 / alpha)
} }
// Pareto distribution, `alpha` is the shape parameter. // Pareto distribution, `alpha` is the shape parameter.
// https://wikipedia.org/wiki/Pareto_distribution // https://wikipedia.org/wiki/Pareto_distribution
@(require_results)
float32_pareto :: proc(alpha, beta: f32, r: ^Rand = nil) -> f32 { float32_pareto :: proc(alpha, beta: f32, r: ^Rand = nil) -> f32 {
return f32(float64_pareto(f64(alpha), r)) return f32(float64_pareto(f64(alpha), r))
} }
// Weibull distribution, `alpha` is the scale parameter, `beta` is the shape parameter. // Weibull distribution, `alpha` is the scale parameter, `beta` is the shape parameter.
@(require_results)
float64_weibull :: proc(alpha, beta: f64, r: ^Rand = nil) -> f64 { float64_weibull :: proc(alpha, beta: f64, r: ^Rand = nil) -> f64 {
u := 1 - float64(r) u := 1 - float64(r)
return alpha * math.pow(-math.ln(u), 1.0/beta) return alpha * math.pow(-math.ln(u), 1.0/beta)
} }
// Weibull distribution, `alpha` is the scale parameter, `beta` is the shape parameter. // Weibull distribution, `alpha` is the scale parameter, `beta` is the shape parameter.
@(require_results)
float32_weibull :: proc(alpha, beta: f32, r: ^Rand = nil) -> f32 { float32_weibull :: proc(alpha, beta: f32, r: ^Rand = nil) -> f32 {
return f32(float64_weibull(f64(alpha), f64(beta), r)) return f32(float64_weibull(f64(alpha), f64(beta), r))
} }
@@ -210,6 +226,7 @@ float32_weibull :: proc(alpha, beta: f32, r: ^Rand = nil) -> f32 {
// `mean_angle` is the in mean angle between 0 and 2pi radians // `mean_angle` is the in mean angle between 0 and 2pi radians
// `kappa` is the concentration parameter which must be >= 0 // `kappa` is the concentration parameter which must be >= 0
// When `kappa` is zero, the Distribution is a uniform Distribution over the range 0 to 2pi // When `kappa` is zero, the Distribution is a uniform Distribution over the range 0 to 2pi
@(require_results)
float64_von_mises :: proc(mean_angle, kappa: f64, r: ^Rand = nil) -> f64 { float64_von_mises :: proc(mean_angle, kappa: f64, r: ^Rand = nil) -> f64 {
// Fisher, N.I., "Statistical Analysis of Circular Data", Cambridge University Press, 1993. // Fisher, N.I., "Statistical Analysis of Circular Data", Cambridge University Press, 1993.
@@ -245,6 +262,7 @@ float64_von_mises :: proc(mean_angle, kappa: f64, r: ^Rand = nil) -> f64 {
// `mean_angle` is the in mean angle between 0 and 2pi radians // `mean_angle` is the in mean angle between 0 and 2pi radians
// `kappa` is the concentration parameter which must be >= 0 // `kappa` is the concentration parameter which must be >= 0
// When `kappa` is zero, the Distribution is a uniform Distribution over the range 0 to 2pi // When `kappa` is zero, the Distribution is a uniform Distribution over the range 0 to 2pi
@(require_results)
float32_von_mises :: proc(mean_angle, kappa: f32, r: ^Rand = nil) -> f32 { float32_von_mises :: proc(mean_angle, kappa: f32, r: ^Rand = nil) -> f32 {
return f32(float64_von_mises(f64(mean_angle), f64(kappa), r)) return f32(float64_von_mises(f64(mean_angle), f64(kappa), r))
} }
@@ -252,6 +270,7 @@ float32_von_mises :: proc(mean_angle, kappa: f32, r: ^Rand = nil) -> f32 {
// Cauchy-Lorentz Distribution // Cauchy-Lorentz Distribution
// `x_0` is the location, `gamma` is the scale where `gamma` > 0 // `x_0` is the location, `gamma` is the scale where `gamma` > 0
@(require_results)
float64_cauchy_lorentz :: proc(x_0, gamma: f64, r: ^Rand = nil) -> f64 { float64_cauchy_lorentz :: proc(x_0, gamma: f64, r: ^Rand = nil) -> f64 {
assert(gamma > 0) assert(gamma > 0)
@@ -261,6 +280,7 @@ float64_cauchy_lorentz :: proc(x_0, gamma: f64, r: ^Rand = nil) -> f64 {
} }
// Cauchy-Lorentz Distribution // Cauchy-Lorentz Distribution
// `x_0` is the location, `gamma` is the scale where `gamma` > 0 // `x_0` is the location, `gamma` is the scale where `gamma` > 0
@(require_results)
float32_cauchy_lorentz :: proc(x_0, gamma: f32, r: ^Rand = nil) -> f32 { float32_cauchy_lorentz :: proc(x_0, gamma: f32, r: ^Rand = nil) -> f32 {
return f32(float64_cauchy_lorentz(f64(x_0), f64(gamma), r)) return f32(float64_cauchy_lorentz(f64(x_0), f64(gamma), r))
} }
@@ -268,12 +288,14 @@ float32_cauchy_lorentz :: proc(x_0, gamma: f32, r: ^Rand = nil) -> f32 {
// Log Cauchy-Lorentz Distribution // Log Cauchy-Lorentz Distribution
// `x_0` is the location, `gamma` is the scale where `gamma` > 0 // `x_0` is the location, `gamma` is the scale where `gamma` > 0
@(require_results)
float64_log_cauchy_lorentz :: proc(x_0, gamma: f64, r: ^Rand = nil) -> f64 { float64_log_cauchy_lorentz :: proc(x_0, gamma: f64, r: ^Rand = nil) -> f64 {
assert(gamma > 0) assert(gamma > 0)
return math.exp(math.tan(math.PI * (float64(r) - 0.5))*gamma + x_0) return math.exp(math.tan(math.PI * (float64(r) - 0.5))*gamma + x_0)
} }
// Log Cauchy-Lorentz Distribution // Log Cauchy-Lorentz Distribution
// `x_0` is the location, `gamma` is the scale where `gamma` > 0 // `x_0` is the location, `gamma` is the scale where `gamma` > 0
@(require_results)
float32_log_cauchy_lorentz :: proc(x_0, gamma: f32, r: ^Rand = nil) -> f32 { float32_log_cauchy_lorentz :: proc(x_0, gamma: f32, r: ^Rand = nil) -> f32 {
return f32(float64_log_cauchy_lorentz(f64(x_0), f64(gamma), r)) return f32(float64_log_cauchy_lorentz(f64(x_0), f64(gamma), r))
} }
@@ -281,6 +303,7 @@ float32_log_cauchy_lorentz :: proc(x_0, gamma: f32, r: ^Rand = nil) -> f32 {
// Laplace Distribution // Laplace Distribution
// `b` is the scale where `b` > 0 // `b` is the scale where `b` > 0
@(require_results)
float64_laplace :: proc(mean, b: f64, r: ^Rand = nil) -> f64 { float64_laplace :: proc(mean, b: f64, r: ^Rand = nil) -> f64 {
assert(b > 0) assert(b > 0)
p := float64(r)-0.5 p := float64(r)-0.5
@@ -288,6 +311,7 @@ float64_laplace :: proc(mean, b: f64, r: ^Rand = nil) -> f64 {
} }
// Laplace Distribution // Laplace Distribution
// `b` is the scale where `b` > 0 // `b` is the scale where `b` > 0
@(require_results)
float32_laplace :: proc(mean, b: f32, r: ^Rand = nil) -> f32 { float32_laplace :: proc(mean, b: f32, r: ^Rand = nil) -> f32 {
return f32(float64_laplace(f64(mean), f64(b), r)) return f32(float64_laplace(f64(mean), f64(b), r))
} }
@@ -296,6 +320,7 @@ float32_laplace :: proc(mean, b: f32, r: ^Rand = nil) -> f32 {
// Gompertz Distribution // Gompertz Distribution
// `eta` is the shape, `b` is the scale // `eta` is the shape, `b` is the scale
// Both `eta` and `b` must be > 0 // Both `eta` and `b` must be > 0
@(require_results)
float64_gompertz :: proc(eta, b: f64, r: ^Rand = nil) -> f64 { float64_gompertz :: proc(eta, b: f64, r: ^Rand = nil) -> f64 {
if eta <= 0 || b <= 0 { if eta <= 0 || b <= 0 {
panic(#procedure + ": eta and b must be > 0.0") panic(#procedure + ": eta and b must be > 0.0")
@@ -307,6 +332,7 @@ float64_gompertz :: proc(eta, b: f64, r: ^Rand = nil) -> f64 {
// Gompertz Distribution // Gompertz Distribution
// `eta` is the shape, `b` is the scale // `eta` is the shape, `b` is the scale
// Both `eta` and `b` must be > 0 // Both `eta` and `b` must be > 0
@(require_results)
float32_gompertz :: proc(eta, b: f32, r: ^Rand = nil) -> f32 { float32_gompertz :: proc(eta, b: f32, r: ^Rand = nil) -> f32 {
return f32(float64_gompertz(f64(eta), f64(b), r)) return f32(float64_gompertz(f64(eta), f64(b), r))
} }
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@@ -15,6 +15,7 @@ import "core:math"
// https://www.jstatsoft.org/index.php/jss/article/view/v005i08/ziggurat.pdf [pdf] // https://www.jstatsoft.org/index.php/jss/article/view/v005i08/ziggurat.pdf [pdf]
// https://www.jstatsoft.org/article/view/v005i08 [web page] // https://www.jstatsoft.org/article/view/v005i08 [web page]
// //
@(require_results)
exp_float64 :: proc(r: ^Rand = nil) -> f64 { exp_float64 :: proc(r: ^Rand = nil) -> f64 {
re :: 7.69711747013104972 re :: 7.69711747013104972
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@@ -17,6 +17,7 @@ import "core:math"
// https://www.jstatsoft.org/index.php/jss/article/view/v005i08/ziggurat.pdf [pdf] // https://www.jstatsoft.org/index.php/jss/article/view/v005i08/ziggurat.pdf [pdf]
// https://www.jstatsoft.org/article/view/v005i08 [web page] // https://www.jstatsoft.org/article/view/v005i08 [web page]
// //
@(require_results)
norm_float64 :: proc(r: ^Rand = nil) -> f64 { norm_float64 :: proc(r: ^Rand = nil) -> f64 {
rn :: 3.442619855899 rn :: 3.442619855899
+18 -7
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@@ -16,6 +16,7 @@ set_global_seed :: proc(seed: u64) {
init(&global_rand, seed) init(&global_rand, seed)
} }
@(require_results)
create :: proc(seed: u64) -> Rand { create :: proc(seed: u64) -> Rand {
r: Rand r: Rand
init(&r, seed) init(&r, seed)
@@ -60,14 +61,17 @@ _random :: proc(r: ^Rand) -> u32 {
return (xor_shifted >> rot) | (xor_shifted << ((-rot) & 31)) return (xor_shifted >> rot) | (xor_shifted << ((-rot) & 31))
} }
@(require_results)
uint32 :: proc(r: ^Rand = nil) -> u32 { return _random(r) } uint32 :: proc(r: ^Rand = nil) -> u32 { return _random(r) }
@(require_results)
uint64 :: proc(r: ^Rand = nil) -> u64 { uint64 :: proc(r: ^Rand = nil) -> u64 {
a := u64(_random(r)) a := u64(_random(r))
b := u64(_random(r)) b := u64(_random(r))
return (a<<32) | b return (a<<32) | b
} }
@(require_results)
uint128 :: proc(r: ^Rand = nil) -> u128 { uint128 :: proc(r: ^Rand = nil) -> u128 {
a := u128(_random(r)) a := u128(_random(r))
b := u128(_random(r)) b := u128(_random(r))
@@ -76,10 +80,11 @@ uint128 :: proc(r: ^Rand = nil) -> u128 {
return (a<<96) | (b<<64) | (c<<32) | d return (a<<96) | (b<<64) | (c<<32) | d
} }
int31 :: proc(r: ^Rand = nil) -> i32 { return i32(uint32(r) << 1 >> 1) } @(require_results) int31 :: proc(r: ^Rand = nil) -> i32 { return i32(uint32(r) << 1 >> 1) }
int63 :: proc(r: ^Rand = nil) -> i64 { return i64(uint64(r) << 1 >> 1) } @(require_results) int63 :: proc(r: ^Rand = nil) -> i64 { return i64(uint64(r) << 1 >> 1) }
int127 :: proc(r: ^Rand = nil) -> i128 { return i128(uint128(r) << 1 >> 1) } @(require_results) int127 :: proc(r: ^Rand = nil) -> i128 { return i128(uint128(r) << 1 >> 1) }
@(require_results)
int31_max :: proc(n: i32, r: ^Rand = nil) -> i32 { int31_max :: proc(n: i32, r: ^Rand = nil) -> i32 {
if n <= 0 { if n <= 0 {
panic("Invalid argument to int31_max") panic("Invalid argument to int31_max")
@@ -95,6 +100,7 @@ int31_max :: proc(n: i32, r: ^Rand = nil) -> i32 {
return v % n return v % n
} }
@(require_results)
int63_max :: proc(n: i64, r: ^Rand = nil) -> i64 { int63_max :: proc(n: i64, r: ^Rand = nil) -> i64 {
if n <= 0 { if n <= 0 {
panic("Invalid argument to int63_max") panic("Invalid argument to int63_max")
@@ -110,6 +116,7 @@ int63_max :: proc(n: i64, r: ^Rand = nil) -> i64 {
return v % n return v % n
} }
@(require_results)
int127_max :: proc(n: i128, r: ^Rand = nil) -> i128 { int127_max :: proc(n: i128, r: ^Rand = nil) -> i128 {
if n <= 0 { if n <= 0 {
panic("Invalid argument to int127_max") panic("Invalid argument to int127_max")
@@ -125,6 +132,7 @@ int127_max :: proc(n: i128, r: ^Rand = nil) -> i128 {
return v % n return v % n
} }
@(require_results)
int_max :: proc(n: int, r: ^Rand = nil) -> int { int_max :: proc(n: int, r: ^Rand = nil) -> int {
if n <= 0 { if n <= 0 {
panic("Invalid argument to int_max") panic("Invalid argument to int_max")
@@ -137,13 +145,14 @@ int_max :: proc(n: int, r: ^Rand = nil) -> int {
} }
// Uniform random distribution [0, 1) // Uniform random distribution [0, 1)
float64 :: proc(r: ^Rand = nil) -> f64 { return f64(int63_max(1<<53, r)) / (1 << 53) } @(require_results) float64 :: proc(r: ^Rand = nil) -> f64 { return f64(int63_max(1<<53, r)) / (1 << 53) }
// Uniform random distribution [0, 1) // Uniform random distribution [0, 1)
float32 :: proc(r: ^Rand = nil) -> f32 { return f32(float64(r)) } @(require_results) float32 :: proc(r: ^Rand = nil) -> f32 { return f32(float64(r)) }
float64_range :: proc(lo, hi: f64, r: ^Rand = nil) -> f64 { return (hi-lo)*float64(r) + lo } @(require_results) float64_range :: proc(lo, hi: f64, r: ^Rand = nil) -> f64 { return (hi-lo)*float64(r) + lo }
float32_range :: proc(lo, hi: f32, r: ^Rand = nil) -> f32 { return (hi-lo)*float32(r) + lo } @(require_results) float32_range :: proc(lo, hi: f32, r: ^Rand = nil) -> f32 { return (hi-lo)*float32(r) + lo }
@(require_results)
read :: proc(p: []byte, r: ^Rand = nil) -> (n: int) { read :: proc(p: []byte, r: ^Rand = nil) -> (n: int) {
pos := i8(0) pos := i8(0)
val := i64(0) val := i64(0)
@@ -160,6 +169,7 @@ read :: proc(p: []byte, r: ^Rand = nil) -> (n: int) {
} }
// perm returns a slice of n ints in a pseudo-random permutation of integers in the range [0, n) // perm returns a slice of n ints in a pseudo-random permutation of integers in the range [0, n)
@(require_results)
perm :: proc(n: int, r: ^Rand = nil, allocator := context.allocator) -> []int { perm :: proc(n: int, r: ^Rand = nil, allocator := context.allocator) -> []int {
m := make([]int, n, allocator) m := make([]int, n, allocator)
for i := 0; i < n; i += 1 { for i := 0; i < n; i += 1 {
@@ -184,6 +194,7 @@ shuffle :: proc(array: $T/[]$E, r: ^Rand = nil) {
} }
// Returns a random element from the given slice // Returns a random element from the given slice
@(require_results)
choice :: proc(array: $T/[]$E, r: ^Rand = nil) -> (res: E) { choice :: proc(array: $T/[]$E, r: ^Rand = nil) -> (res: E) {
n := i64(len(array)) n := i64(len(array))
if n < 1 { if n < 1 {
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@@ -2,6 +2,7 @@ package rand
import "core:sys/darwin" import "core:sys/darwin"
@(require_results)
_system_random :: proc() -> u32 { _system_random :: proc() -> u32 {
for { for {
value: u32 value: u32
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@@ -2,6 +2,7 @@ package rand
import "core:sys/unix" import "core:sys/unix"
@(require_results)
_system_random :: proc() -> u32 { _system_random :: proc() -> u32 {
for { for {
value: u32 value: u32
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@@ -2,6 +2,7 @@ package rand
import win32 "core:sys/windows" import win32 "core:sys/windows"
@(require_results)
_system_random :: proc() -> u32 { _system_random :: proc() -> u32 {
value: u32 value: u32
status := win32.BCryptGenRandom(nil, ([^]u8)(&value), 4, win32.BCRYPT_USE_SYSTEM_PREFERRED_RNG) status := win32.BCryptGenRandom(nil, ([^]u8)(&value), 4, win32.BCRYPT_USE_SYSTEM_PREFERRED_RNG)