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Update SDL scancodes to have the same C enums equivalent global values
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Vendored
+3
-3
@@ -97,9 +97,9 @@ foreign lib {
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GameControllerNameForIndex :: proc(joystick_index: c.int) -> cstring ---
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GameControllerTypeForIndex :: proc(joystick_index: c.int) -> GameControllerType ---
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GameControllerMappingForDeviceIndex :: proc(joystick_index: c.int) -> cstring ---
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GameControllerOpen :: proc(joystick_index: c.int) -> ^GameController ---
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GameControllerFromInstanceID :: proc(joyid: JoystickID) -> ^GameController ---
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GameControllerFromPlayerIndex :: proc(player_index: c.int) -> ^GameController ---
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GameControllerOpen :: proc(joystick_index: c.int) -> ^GameController ---
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GameControllerFromInstanceID :: proc(joyid: JoystickID) -> ^GameController ---
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GameControllerFromPlayerIndex :: proc(player_index: c.int) -> ^GameController ---
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GameControllerName :: proc(gamecontroller: ^GameController) -> cstring ---
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GameControllerGetType :: proc(gamecontroller: ^GameController) -> GameControllerType ---
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GameControllerGetPlayerIndex :: proc(gamecontroller: ^GameController) -> c.int ---
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