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Make SDL.*Event procedures return booleans instead of an integer where appropriate
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Vendored
+1
-1
@@ -118,7 +118,7 @@ foreign lib {
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GameControllerGetStringForAxis :: proc(axis: GameControllerAxis) -> cstring ---
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GameControllerGetBindForAxis :: proc(gamecontroller: ^GameController, axis: GameControllerAxis) -> GameControllerButtonBind---
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GameControllerHasAxis :: proc(gamecontroller: ^GameController, axis: GameControllerAxis) -> bool ---
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GameControllerGetAxis :: proc(gamecontroller: ^GameController, axis: GameControllerAxis) -> i16 ---
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GameControllerGetAxis :: proc(gamecontroller: ^GameController, axis: GameControllerAxis) -> i16 ---
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GameControllerGetButtonFromString :: proc(str: cstring) -> GameControllerButton ---
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GameControllerGetStringForButton :: proc(button: GameControllerButton) -> cstring ---
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