Add system_random and random_bytes for js target

This commit is contained in:
Damian Tarnawski
2023-10-27 00:05:38 +02:00
parent 0a492acaa1
commit 11a2b2a942
4 changed files with 39 additions and 2 deletions
+2 -2
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@@ -1,7 +1,7 @@
package crypto
when ODIN_OS != .Linux && ODIN_OS != .OpenBSD && ODIN_OS != .Windows {
_rand_bytes :: proc (dst: []byte) {
when ODIN_OS != .Linux && ODIN_OS != .OpenBSD && ODIN_OS != .Windows && ODIN_OS != .JS {
_rand_bytes :: proc(dst: []byte) {
unimplemented("crypto: rand_bytes not supported on this OS")
}
}
+20
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@@ -0,0 +1,20 @@
package crypto
foreign import "odin_env"
foreign odin_env {
@(link_name = "rand_bytes")
env_rand_bytes :: proc "contextless" (buf: []byte) ---
}
_MAX_PER_CALL_BYTES :: 65536
_rand_bytes :: proc(dst: []byte) {
dst := dst
for len(dst) > 0 {
to_read := min(len(dst), _MAX_PER_CALL_BYTES)
env_rand_bytes(dst[:to_read])
dst = dst[to_read:]
}
}
+11
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@@ -0,0 +1,11 @@
package rand
foreign import "odin_env"
foreign odin_env {
rand :: proc "contextless" () -> f64 ---
}
@(require_results)
_system_random :: proc() -> u64 {
return u64(rand() * 0x1fffffffffffff)
}