Add GL_DEBUG config that falls back to ODIN_DEBUG to preserve previous behaviour, but allows debug builds without OpenGL debug features

This commit is contained in:
Joakim Hentula
2022-09-02 13:30:45 +01:00
parent 57dea0e4d8
commit 0efc79bcb9
3 changed files with 4 additions and 2 deletions
+2
View File
@@ -1,5 +1,7 @@
package odin_gl
GL_DEBUG :: #config(GL_DEBUG, ODIN_DEBUG)
FALSE :: false
TRUE :: true