vendor/box2d: clarify wasm building
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@@ -2,6 +2,8 @@
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# I tried to make a cmake toolchain file for this / use cmake but this is far easier.
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# NOTE: We are pretending to be emscripten to box2d so it takes WASM code paths, but we don't actually use emscripten.
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# WARN: wasm is probably not supported by your default C compiler and linker, overwrite the CC and LD environment variables accordingly.
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# Example for MacOS:
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# CC = $(shell brew --prefix llvm)/bin/clang
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# LD = $(shell brew --prefix llvm)/bin/wasm-ld
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