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Transform matrix to mat identifier for Vulkan
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Vendored
+1
-3
@@ -3,8 +3,6 @@
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//
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package vulkan
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import "core:c"
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when ODIN_OS == "windows" {
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import win32 "core:sys/windows"
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@@ -3750,7 +3748,7 @@ PhysicalDeviceRayTracingPropertiesNV :: struct {
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}
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TransformMatrixKHR :: struct {
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matrix: [3][4]f32,
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mat: [3][4]f32,
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}
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AabbPositionsKHR :: struct {
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