Disable var and const declarations

This commit is contained in:
Ginger Bill
2017-06-28 23:17:20 +01:00
parent 9ca2246bac
commit 0622509807
27 changed files with 2508 additions and 2537 deletions
+83 -87
View File
@@ -1,71 +1,67 @@
const (
RUNE_ERROR = '\ufffd';
RUNE_SELF = 0x80;
RUNE_BOM = 0xfeff;
RUNE_EOF = ~rune(0);
MAX_RUNE = '\U0010ffff';
UTF_MAX = 4;
RUNE_ERROR :: '\ufffd';
RUNE_SELF :: 0x80;
RUNE_BOM :: 0xfeff;
RUNE_EOF :: ~rune(0);
MAX_RUNE :: '\U0010ffff';
UTF_MAX :: 4;
SURROGATE_MIN = 0xd800;
SURROGATE_MAX = 0xdfff;
SURROGATE_MIN :: 0xd800;
SURROGATE_MAX :: 0xdfff;
T1 = 0b0000_0000;
TX = 0b1000_0000;
T2 = 0b1100_0000;
T3 = 0b1110_0000;
T4 = 0b1111_0000;
T5 = 0b1111_1000;
T1 :: 0b0000_0000;
TX :: 0b1000_0000;
T2 :: 0b1100_0000;
T3 :: 0b1110_0000;
T4 :: 0b1111_0000;
T5 :: 0b1111_1000;
MASKX = 0b0011_1111;
MASK2 = 0b0001_1111;
MASK3 = 0b0000_1111;
MASK4 = 0b0000_0111;
MASKX :: 0b0011_1111;
MASK2 :: 0b0001_1111;
MASK3 :: 0b0000_1111;
MASK4 :: 0b0000_0111;
RUNE1_MAX = 1<<7 - 1;
RUNE2_MAX = 1<<11 - 1;
RUNE3_MAX = 1<<16 - 1;
RUNE1_MAX :: 1<<7 - 1;
RUNE2_MAX :: 1<<11 - 1;
RUNE3_MAX :: 1<<16 - 1;
// The default lowest and highest continuation byte.
LOCB = 0b1000_0000;
HICB = 0b1011_1111;
)
LOCB :: 0b1000_0000;
HICB :: 0b1011_1111;
type AcceptRange struct { lo, hi: u8 }
AcceptRange :: struct { lo, hi: u8 }
var (
accept_ranges = [5]AcceptRange{
{0x80, 0xbf},
{0xa0, 0xbf},
{0x80, 0x9f},
{0x90, 0xbf},
{0x80, 0x8f},
};
accept_ranges := [5]AcceptRange{
{0x80, 0xbf},
{0xa0, 0xbf},
{0x80, 0x9f},
{0x90, 0xbf},
{0x80, 0x8f},
};
accept_sizes = [256]u8{
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x00-0x0f
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x10-0x1f
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x20-0x2f
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x30-0x3f
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x40-0x4f
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x50-0x5f
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x60-0x6f
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x70-0x7f
accept_sizes := [256]u8{
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x00-0x0f
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x10-0x1f
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x20-0x2f
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x30-0x3f
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x40-0x4f
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x50-0x5f
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x60-0x6f
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x70-0x7f
0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0x80-0x8f
0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0x90-0x9f
0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0xa0-0xaf
0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0xb0-0xbf
0xf1, 0xf1, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, // 0xc0-0xcf
0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, // 0xd0-0xdf
0x13, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x23, 0x03, 0x03, // 0xe0-0xef
0x34, 0x04, 0x04, 0x04, 0x44, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0xf0-0xff
};
)
0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0x80-0x8f
0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0x90-0x9f
0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0xa0-0xaf
0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0xb0-0xbf
0xf1, 0xf1, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, // 0xc0-0xcf
0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, // 0xd0-0xdf
0x13, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x23, 0x03, 0x03, // 0xe0-0xef
0x34, 0x04, 0x04, 0x04, 0x44, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0xf0-0xff
};
proc encode_rune(r: rune) -> ([4]u8, int) {
var buf: [4]u8;
var i = u32(r);
const mask: u8 = 0x3f;
buf: [4]u8;
i := u32(r);
mask: u8 : 0x3f;
if i <= 1<<7-1 {
buf[0] = u8(r);
return buf, 1;
@@ -98,36 +94,36 @@ proc encode_rune(r: rune) -> ([4]u8, int) {
proc decode_rune(s: string) -> (rune, int) #inline { return decode_rune([]u8(s)); }
proc decode_rune(s: []u8) -> (rune, int) {
var n = len(s);
n := len(s);
if n < 1 {
return RUNE_ERROR, 0;
}
var s0 = s[0];
var x = accept_sizes[s0];
s0 := s[0];
x := accept_sizes[s0];
if x >= 0xF0 {
var mask = rune(x) << 31 >> 31; // NOTE(bill): Create 0x0000 or 0xffff.
mask := rune(x) << 31 >> 31; // NOTE(bill): Create 0x0000 or 0xffff.
return rune(s[0])&~mask | RUNE_ERROR&mask, 1;
}
var sz = x & 7;
var accept = accept_ranges[x>>4];
sz := x & 7;
accept := accept_ranges[x>>4];
if n < int(sz) {
return RUNE_ERROR, 1;
}
var b1 = s[1];
b1 := s[1];
if b1 < accept.lo || accept.hi < b1 {
return RUNE_ERROR, 1;
}
if sz == 2 {
return rune(s0&MASK2)<<6 | rune(b1&MASKX), 2;
}
var b2 = s[2];
b2 := s[2];
if b2 < LOCB || HICB < b2 {
return RUNE_ERROR, 1;
}
if sz == 3 {
return rune(s0&MASK3)<<12 | rune(b1&MASKX)<<6 | rune(b2&MASKX), 3;
}
var b3 = s[3];
b3 := s[3];
if b3 < LOCB || HICB < b3 {
return RUNE_ERROR, 1;
}
@@ -138,9 +134,9 @@ proc decode_rune(s: []u8) -> (rune, int) {
proc decode_last_rune(s: string) -> (rune, int) #inline { return decode_last_rune([]u8(s)); }
proc decode_last_rune(s: []u8) -> (rune, int) {
var r: rune;
var size: int;
var start, end, limit: int;
r: rune;
size: int;
start, end, limit: int;
end = len(s);
if end == 0 {
@@ -187,31 +183,31 @@ proc valid_rune(r: rune) -> bool {
}
proc valid_string(s: string) -> bool {
var n = len(s);
for var i = 0; i < n; {
var si = s[i];
n := len(s);
for i := 0; i < n; {
si := s[i];
if si < RUNE_SELF { // ascii
i++;
continue;
}
var x = accept_sizes[si];
x := accept_sizes[si];
if x == 0xf1 {
return false;
}
var size = int(x & 7);
size := int(x & 7);
if i+size > n {
return false;
}
var ar = accept_ranges[x>>4];
if var b = s[i+1]; b < ar.lo || ar.hi < b {
ar := accept_ranges[x>>4];
if b := s[i+1]; b < ar.lo || ar.hi < b {
return false;
} else if size == 2 {
// Okay
} else if var b = s[i+2]; b < 0x80 || 0xbf < b {
} else if b := s[i+2]; b < 0x80 || 0xbf < b {
return false;
} else if size == 3 {
// Okay
} else if var b = s[i+3]; b < 0x80 || 0xbf < b {
} else if b := s[i+3]; b < 0x80 || 0xbf < b {
return false;
}
i += size;
@@ -223,36 +219,36 @@ proc rune_start(b: u8) -> bool #inline { return b&0xc0 != 0x80; }
proc rune_count(s: string) -> int #inline { return rune_count([]u8(s)); }
proc rune_count(s: []u8) -> int {
var count = 0;
var n = len(s);
count := 0;
n := len(s);
for var i = 0; i < n; {
for i := 0; i < n; {
defer count++;
var si = s[i];
si := s[i];
if si < RUNE_SELF { // ascii
i++;
continue;
}
var x = accept_sizes[si];
x := accept_sizes[si];
if x == 0xf1 {
i++;
continue;
}
var size = int(x & 7);
size := int(x & 7);
if i+size > n {
i++;
continue;
}
var ar = accept_ranges[x>>4];
if var b = s[i+1]; b < ar.lo || ar.hi < b {
ar := accept_ranges[x>>4];
if b := s[i+1]; b < ar.lo || ar.hi < b {
size = 1;
} else if size == 2 {
// Okay
} else if var b = s[i+2]; b < 0x80 || 0xbf < b {
} else if b := s[i+2]; b < 0x80 || 0xbf < b {
size = 1;
} else if size == 3 {
// Okay
} else if var b = s[i+3]; b < 0x80 || 0xbf < b {
} else if b := s[i+3]; b < 0x80 || 0xbf < b {
size = 1;
}
i += size;