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wgpu: add sdl3 glue
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Vendored
+45
@@ -0,0 +1,45 @@
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package wgpu_sdl3_glue
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import "vendor:sdl3"
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import "vendor:wgpu"
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@(private="file")
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DRIVER_X11: cstring = "x11"
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@(private="file")
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DRIVER_WAYLAND: cstring = "wayland"
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GetSurface :: proc(instance: wgpu.Instance, window: ^sdl3.Window) -> wgpu.Surface {
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if sdl3.strcmp(sdl3.GetCurrentVideoDriver(), DRIVER_WAYLAND) == 0 {
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display := sdl3.GetPointerProperty(sdl3.GetWindowProperties(window), sdl3.PROP_WINDOW_X11_DISPLAY_POINTER, nil)
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surface := sdl3.GetNumberProperty(sdl3.GetWindowProperties(window), sdl3.PROP_WINDOW_X11_WINDOW_NUMBER, 0)
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return wgpu.InstanceCreateSurface(
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instance,
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&wgpu.SurfaceDescriptor{
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nextInChain = &wgpu.SurfaceDescriptorFromWaylandSurface{
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chain = {
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sType = .SurfaceDescriptorFromWaylandSurface,
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},
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display = display,
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surface = surface,
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},
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},
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)
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} else if sdl3.strcmp(sdl3.GetCurrentVideoDriver(), DRIVER_X11) == 0 {
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display := sdl3.GetPointerProperty(sdl3.GetWindowProperties(window), sdl3.PROP_WINDOW_WAYLAND_DISPLAY_POINTER, nil)
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surface := sdl3.GetPointerProperty(sdl3.GetWindowProperties(window), sdl3.PROP_WINDOW_WAYLAND_SURFACE_POINTER, 0)
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return wgpu.InstanceCreateSurface(
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instance,
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&wgpu.SurfaceDescriptor{
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nextInChain = &wgpu.SurfaceDescriptorFromXlibWindow{
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chain = {
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sType = .SurfaceDescriptorFromXlibWindow,
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},
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display = display,
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window = u64(window),
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},
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},
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)
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} else {
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panic("wgpu sdl3 glue: unsupported platform, expected Wayland or X11")
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}
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}
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