extends Panel onready var RDP_Viewer = load("res://RDP/RDP_Viewer.tscn") onready var RegM_Viewer = load("res://RegM/RegM_Viewer.tscn") onready var RDP_Btn = get_node("HBox/RDP_Btn") onready var RegM_Btn = get_node("HBox/RegM_Btn") func rdp_pressed(): add_child( RDP_Viewer.instance() ) func regM_pressed(): add_child( RegM_Viewer.instance() ) # Called when the node enters the scene tree for the first time. func _ready(): RDP_Btn.connect("pressed", self, "rdp_pressed") RegM_Btn.connect("pressed", self, "regM_pressed")