LangStudies/App/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
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_global_script_classes=[ {
"base": "Object",
"class": "Lexer",
"language": "GDScript",
"path": "res://RDP/Scripts/Lexer.gd"
} ]
_global_script_class_icons={
"Lexer": ""
}
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[application]
config/name="Parser"
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run/main_scene="res://Scenes/Persistent.tscn"
config/icon="res://Assets/Branding/RDP_Class_cover_small.png"
[autoload]
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GScene="*res://Scenes/CourseDirectory.tscn"
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[gui]
common/drop_mouse_on_gui_input_disabled=true
[physics]
common/enable_pause_aware_picking=true
[rendering]
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quality/intended_usage/framebuffer_allocation=0
quality/intended_usage/framebuffer_allocation.mobile=0
quality/shadows/filter_mode=2
quality/shadows/filter_mode.mobile=2
quality/filters/msaa=1
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environment/default_environment="res://default_env.tres"