LangStudies/App/RegM/Scripts/FiniteAutomata.gd

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extends Object
const epsilon = 'ε'
class State :
var accepting : bool = false
var transitionMap : Dictionary
func _init(accepting : bool):
self.accepting = accepting
transitionMap[epsilon] = []
func add_Transition(symbol : string, state : State):
if symbol == epsilon :
transitionMap[symbol].append(state)
return
transitionMap[symbol] = state
func get_Transition(symbol : string) :
return transitionMap[symbol]
class NFA :
var input : State
var output : State
func _init(input : State, output : State):
self.input = input
self.output = output
func test(string : String) :
return input.test(string)
func concat(first : NFA, rest : Array):
for entry in rest :
first = concat_pair(first, entry)
return first
func concat_pair(first : NFA, second : NFA):
first.output.accepting = false
second.output.accepting = true
first.output.add_Transition(epsilon, second.input)
return NFA.new(first.input, second.output)
# Epsilon-Transition machine
func empty():
return glyph(epsilon)
# Single character machine.
func glyph(symbol : string):
var start = State.new(false)
var accepting = State.new(true)
start.add_Transition(symbol, accepting)
return NFA.new(start, accepting)
func repeat(entry : NFA):
var start = State.new(false)
var accepting = State.new(true)
start.add_Transition(epsilon, entry.input)
entry.output.accepting(false)
entry.output.add_Transition(epsilon, entry.input) # Repeater transition
entry.output.add_Transition(epsilon, accepting)
return NFA.new(start, accepting)
func union(first : NFA, rest : Array):
for entry in rest :
first = union_pair(first, entry)
return first
func union_pair(a : NFA, b : NFA):
var start = State.new(false)
var accepting = State.new(true)
start.add_Transition(epsilon, a.input)
start.add_Transition(epsilon, b.output)
a.output.accepting = false
b.output.accepting = false
a.output.add_Transition(epsilon, accepting)
b.output.add_Transition(epsilon, accepting)
return NFA.new(start, accepting)
func test():
var state_1 = State.new(false)
var state_2 = State.new(true)
state_1.add_Transition('A', state_2)
print("State 1 Transition for " + "A: " + state_1.get_Transition('A'))