Files
HomuraHime-Mods/src/HomuraHimeAudioMod/Properties/AssemblyInfo.cs
Ed_ 7169d4533b Phase 1: Setup project structure and tool installation guide
- Created project directory structure
- Added docs/SETUP_PHASE1.md with tool installation instructions
- Added docs/AUDIO_ANALYSIS.md with game audio architecture
- Added src/HomuraHimeAudioMod/ BepInEx plugin skeleton
- Added patch stubs for VoiceManager, AudioDucking, EnemyAudio
- Configured .gitignore for build artifacts and game files
- Initialized beads issue tracker
2026-03-22 13:35:01 -04:00

20 lines
632 B
C#

using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
[assembly: AssemblyTitle("HomuraHimeAudioMod")]
[assembly: AssemblyDescription("Audio improvements mod for HomuraHime")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HomuraHimeAudioMod")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: ComVisible(false)]
[assembly: Guid("xxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]