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b589d39ccd
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Phase 6 + GUI: Distribution and in-game audio mixer
Added:
- GUI/AudioMixerGUI.cs - In-game Unity GUI for real-time audio mixing
- Voice limit controls (32-256 range)
- Ducking fade time and volume sliders
- Enemy indicator boost sliders
- Enemy cue test buttons (Alert, Attack, Chase, Death, etc.)
- Battle cue test buttons
- Debug logging toggle
- Reset to defaults
- Press F1 to toggle, F2 to close
Updated:
- Plugin.cs - Initializes AudioMixerGUI on startup
- HomuraHimeAudioMod.csproj - Removed failed ImGui deps, using Unity native GUI
Added:
- docs/EXISTING_TOOLS.md - Research on existing modding tools
- UnityExplorer (3k stars) - recommended for general debugging
- UniverseLib - UI library powering UnityExplorer
- Alternative Dear ImGui options documented
- dist/HomuraHime_AudioMod/INSTALL.md - Distribution package README
Recommendation: Use BOTH UnityExplorer (F5) for general debugging + our AudioMixerGUI (F1) for audio-specific controls
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2026-03-22 13:49:59 -04:00 |
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