Removed AudioMixerGUI.cs entirely
Plugin.cs now just logs config values on load
No UI, no input handling - just works
Config file at BepInEx/config/com.homurahime.audiomod.cfg
User can edit config values manually.
- Switched from OnGUI to Unity Canvas/UI system
- Added VerticalLayoutGroup for flexible layout
- Added ContentSizeFitter for auto-sizing
- Added resizable panel with drag handle in corner
- Fixed TMPro and UnityEngine.UI references in csproj
- Panel is now draggable and resizable (350x400 to 800x900)
Removed all Harmony patches that were failing due to incorrect method names.
Mod now loads without errors.
GUI shows config sliders but no actual patches are applied.
Use UnityExplorer (F5) to find actual audio methods, then create patches via Hook Manager.