Rewrite AudioMixerGUI with Unity Canvas system
- Switched from OnGUI to Unity Canvas/UI system - Added VerticalLayoutGroup for flexible layout - Added ContentSizeFitter for auto-sizing - Added resizable panel with drag handle in corner - Fixed TMPro and UnityEngine.UI references in csproj - Panel is now draggable and resizable (350x400 to 800x900)
This commit is contained in:
@@ -1 +0,0 @@
|
||||
1774203036
|
||||
@@ -1 +0,0 @@
|
||||
14107
|
||||
Reference in New Issue
Block a user