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https://github.com/Ed94/HandmadeHero.git
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Ed_
dc43db117c
I'm splitting this implementation into parts since so much already happened... I fully updated the code the the latest convention I want to use for the project. Engine & Game replay should work.
39 lines
591 B
JSON
39 lines
591 B
JSON
{
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"files": [
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{
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"path": "project/platform/win32_platform.cpp",
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"bookmarks": [
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{
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"line": 59,
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"column": 0,
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"label": "Struct Defs"
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},
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{
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"line": 98,
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"column": 0,
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"label": "Static Data"
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},
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{
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"line": 655,
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"column": 0,
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"label": "Timing"
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},
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{
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"line": 1575,
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"column": 4,
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"label": "Main Loop : Audio Processing"
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},
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{
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"line": 1694,
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"column": 2,
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"label": "Main Loop : Timing Update"
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},
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{
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"line": 1778,
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"column": 0,
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"label": "Main Loop : End"
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}
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]
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}
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]
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} |